雖然這篇SDL_BlitScaled鄉民發文沒有被收入到精華區:在SDL_BlitScaled這個話題中,我們另外找到其它相關的精選爆讚文章
[爆卦]SDL_BlitScaled是什麼?優點缺點精華區懶人包
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#1SDL_BlitScaled - SDL Wiki
Use this function to perform a scaled surface copy to a destination surface. Syntax. int SDL_BlitScaled(SDL_Surface* src, const SDL_Rect* srcrect, SDL_Surface* ...
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#2Using SDL_BlitScaled to created scaled copies of surfaces
So I'm working on some SDL2 Wrapper stuff, and I'm trying to use SDL_BlitScaled to copy the data in a src surface into a destination surface which I've ...
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#3C++ (Cpp) SDL_BlitScaled Examples - HotExamples
C++ (Cpp) SDL_BlitScaled - 30 examples found. These are the top rated real world C++ (Cpp) examples of SDL_BlitScaled extracted from open source projects.
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#4c - 使用SDL_BlitScaled创建缩放的曲面副本 - IT工具网
所以我在做一些SDL2包装器的工作,我试图使用SDL-BlitScaled将src曲面中的数据复制到我已经创建的目标曲面中,就像这样 SDL_Surface *loaded = IMG_Load("test.png"); ...
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#5SDL_BlitScaled不工作_c++_开发99编程知识库 - 開發99編程知識庫
以下是我的C++ 代码:#include <SDL2/SDL.h>SDL_Window* gWindow = NULL;SDL_Renderer* gRenderer = NULL;int main( int argc, char* args[] ){ SDL_Init( ...
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#6Lesson 02 - Bitmaps
... bitmap to fit an arbitrary area, you can use the function SDL_BlitScaled(). ... dest.h = 100; int result = SDL_BlitScaled( surface, NULL, windowSurface, ...
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#7fermium::surface::SDL_BlitScaled - Rust - Docs.rs
[−][src]Function fermium::surface::SDL_BlitScaled. pub unsafe extern "C" fn SDL_BlitScaled( src: *mut SDL_Surface, srcrect: *const SDL_Rect,
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#8Optimized Surface Loading and Soft Stretching - Lazy Foo ...
SDL 2 has a new dedicated function to blit images to a different size: SDL_BlitScaled. Like blitting images before, SDL_BlitScaled takes in ...
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#9SDL (Simple DirectMedia Layer) - Rendering surfaces
In this section, we will modify our code to optimise SDL_Surface blitting using SDL_ConvertSurface and stretch our image to fullscreen using SDL_BlitScaled ...
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#10Proper way to scale an SDL Surface without clipping ...
Some further experimentation of just filling a portion of y with alpha leads me to believe that SDL_BlitScaled isn't copying the alpha from the source ...
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#11error 'sdl_blitscaled' library - SaveCode.net
int SDL_BlitScaled(SDL_Surface* src, const SDL_Rect* srcrect, SDL_Surface* dst, SDL_Rect* dstrect)
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#12Grafika komputerowa: SDL_BlitScaled
Użyj tej funkcji, aby wykonać skalowaną kopię powierzchni graficznej na powierzchni docelowej. Składnia. int SDL_BlitScaled(SDL_Surface* src, const ...
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#13error 'sdl_blitscaled' library Code Example
int SDL_BlitScaled(SDL_Surface* src, const SDL_Rect* srcrect, SDL_Surface* dst, SDL_Rect* dstrect)
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#14Golang SDL_BlitScaled示例- zhblog - 编程生活
golang sdl_blitscaled示例是从最受好评的开源项目中提取的实现代码,你可以参考下面示例的使用方式。
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#15C++ code - 204 lines - codepad
0 ) { //User requests quit if( e.type == SDL_QUIT ) { quit = true; } }// end while event //second picture SDL_BlitScaled(gSunset,NULL,gScreenSurface,&dest); ...
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#16SDL_BlitScaled - SDL Wiki'
Use this function to perform a scaled surface copy to a destination surface. Contents. SDL_BlitScaled. Syntax; Function Parameters; Return Value; Code Examples ...
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#17Split SDL_BlitScaled into SDL_UpperBlitScaled and ...
* \note This function calls SDL_SoftStretch or SDL_LowerBlit. * This is the public scaled blit function, SDL_BlitScaled(), and it performs.
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#18Implement SDL_BlitScaled · 5c7fd85cb1 - emscripten - Gitea: Git ...
Implement SDL_BlitScaled. fixsdl2_image_jpg. julien.hamaide 7 years ago. parent. b7d0003b85. commit. 5c7fd85cb1. 1 changed files with 45 additions and 28 ...
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#19Scaling an SDL Surface - Game Development Stack Exchange
I found I can use SDL_BlitScaled but I need to blit the surface to itself and it appears to be useless because the surface remains the same size, ...
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#20SDL2/SDL_surface.h at master · zielmicha/SDL2 - GitHub
#define SDL_BlitScaled SDL_UpperBlitScaled. /**. * This is the public scaled blit function, SDL_BlitScaled(), and it performs.
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#21SDL_BlitScaled doesn't work
after the SDL_FillRect for x and it worked. Some further experimentation of just filling a portion of y with alpha leads me to believe that SDL_BlitScaled isn't ...
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#22SDL_BlitScaled
int SDL_BlitScaled(SDL_Surface* src, const SDL_Rect* srcrect, SDL_Surface* dst, SDL_Rect* dstrect). 引数. src, コピー元のSDL_Surface.
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#23(译)SDL编程入门(5)Surface 优化和软拉伸 - 腾讯云
与之前的blit图像[3]一样,SDL_BlitScaled 接收一个源表面,以便将其拼接到目标表面上,同时还接收一个目标SDL_Rect[4],它定义了你要拼接的图像的位置和 ...
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#24SDL编程入门(5)Surface 优化和软拉伸 - CSDN博客
4; 5; 6; 7. SDL2 有一个新的专用功能,可以将图像blit 成不同的大小:SDL_BlitScaled。与之前 ...
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#25Question : SDL2 Transparent surface - TitanWolf
I read that SDL_BlitScaled is not suitable for combining surfaces that have transparent pixels, but I am completely lost as to what I have to do instead.
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#26SDL_BlitScaled не работает – 1 Ответ - overcoder
SDL_BlitScaled не работает. 1. вот мой код c++: #include <SDL2/SDL.h> SDL_Window* gWindow = NULL; SDL_Renderer* gRenderer = NULL; int main( int argc, ...
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#27SDL2 resize a surface - TipsForDev
So we tried some of the available blitting functions like SDL_BlitScaled, below is a simple program to render a 2500x2500 PNG with no scaling:
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#28SDL_surface.h File Reference
#define, SDL_BlitScaled SDL_UpperBlitScaled. Surface flags. These are the currently supported flags for the SDL_Surface. Used internally (read-only).
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#29【C++】程式接收到的訊號SIGSEGV,吸氣方法中的分段錯誤
for (int i = 0; i < spritesNum; i++) { SDL_BlitScaled( sprites[spritesNum]->getImage() , NULL, screenSurface, sprites[spritesNum]->getRect() ); ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#30SDL2のチュートリアルをやってみる BGP2.0 – その5 画像を ...
... の値を変えることによって拡大、縮小できる// NULL の場合は、全体を選択SDL_BlitScaled( src, NULL, dst, &dstrect );. 参考: SDL_BlitScaled.
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#31SDL 图片软拉伸 - 博客园
2019年5月7日 — SDL2有新的专用的函数来把图像以不同的尺寸投射到屏幕—— SDL_BlitScaled() ,就像之前投射图像那样, SDL_BlitScaled() 需要接收一个源surface以投射 ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#32Blitting a surface onto another surface (SDL2, C++, VS2015)
If you wanted to place cell inside polje using the width and height of offsetcell then you would have to use another blit function, namely SDL_BlitScaled.
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#33Surface optimization and soft stretch - Titan Wolf
Like the previous blit image [3] , SDL_BlitScaled receives a source surface to stitch it onto the target surface, and also receives a target SDL_Rect[4] ...
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#34未在此范围内声明“ SDL_BlitScaled” - 堆栈内存溢出
error: 'SDL_BlitScaled' was not declared in this scope SDL_BlitScaled( image, NULL, screen, &dest );. 代码: SDL_Surface *screen, *image; image = SDL_LoadBMP(" ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#35Optimized Surface Loading and Soft Stretching (Not needed?)
With the SDL_BlitScaled function. Its parameter list is, in the following order 1. Source Surface 2. NULL 3. Destination Surface
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#36SDL 2.0 - Double Screen Resolution - For Beginners
In favor of using SDL_BlitScaled, I migrated all of the code to SDL 2.0. Unfortunately, the slowdown is back again.
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#37Help with SDL2's blitScaled - Nim forum
... stretchRect.y = 0; stretchRect.w = SCREEN_WIDTH; stretchRect.h = SCREEN_HEIGHT; SDL_BlitScaled( gStretchedSurface, NULL, gScreenSurface, &stretchRect );.
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#38SDL_BlitSurface function - lib_sdl_ex library - Dart API - Pub.dev
... SDL_BUTTON_X2MASK · SDL_COMPILEDVERSION · SDL_WINDOWPOS_CENTERED · SDL_WINDOWPOS_UNDEFINED · Functions · SDL_BlitScaled · SDL_BlitSurface · SDL_BUTTON ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#39Proper way to scale an SDL Surface without clipping?
In SDL 2.0 You can use the SDL_BlitScaled() function to scale a surface into a targeted SDL_Rect . There's a tutorial by LazyFoo which describes this, ...
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#40SDL_BlitScaled doesn't work - py4u
SDL_BlitScaled doesn't work. here is my c++ code: #include <SDL2/SDL.h> SDL_Window* gWindow = NULL; SDL_Renderer* gRenderer = NULL; int main( int argc, ...
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#41tutorial 4 - 简书
SDL_BlitScaled 用于将尺寸小于显示窗口大小的图像,扩展至大小与窗口一致。 阅读全文. 0人点赞. RookieCookie. 总资产0共写了2.4W字获得0个赞共1个 ...
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#42关于opengl:在不裁剪的情况下缩放SDL Surface的正确方法?
在SDL 2.0中,可以使用 SDL_BlitScaled() 函数将表面缩放为目标 SDL_Rect 。 LazyFoo的教程对此进行了描述,或查看此文档。
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#43c++ - SDL_BlitScaled doesn't work - OStack Q&A ...
Filling y with a color makes it work. I added: SDL_FillRect(y, &y->clip_rect, SDL_MapRGBA(x->format, 255, 0, 0, 255));.
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#44最优化渲染及软拉伸 - 代码资讯网
与之前的blitting 图像一样,SDL_BlitScaled将一个源表面连接到目标表面上。它还会引入目标SDL_Rect,该目标定义了您正在展示的图像的位置和大小。
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#45使用SDL_BlitScaled创建表面的缩放副本- Thinbug
所以我正在研究一些SDL2 Wrapper的东西,我正在尝试使用SDL_BlitScaled将src表面中的数据复制到我已经创建的.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#46Sdl blit is slow : r/gamedev - Reddit
My computer is very old but i should get more than 35 fps! Is sdl blitting slow or do i have an optimization problem? Does sdl blit use the ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#47在SDL2中是否有可能调整PNG图像的大小?
看一下文档,也许你应该尝试使用SDL_BlitScaled而不是SDL_BlitSurface. 是的! 它成功了,非常感谢你。还有一个问题,你为什么评论?我可以把你的答案标记为正确答案。
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#48SDL_BlitScaled не работает - CodeRoad
SDL_BlitScaled не работает. вот мой код c++ : #include <SDL2/SDL.h> SDL_Window* gWindow = NULL; SDL_Renderer* gRenderer = NULL; ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#49SDL2::Surface Management Functions - metacpan.org
SDL_BlitScaled ( ... ) Perform a scaled surface copy to a destination surface. Expected parameters include: src - the SDL2::Surface structure to be copied ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#50SDL2 游戏开发之图形渲染(续) - 没事造轮子
对于SDL_SetSurfaceBlendMode 函数而言,设置混合模式之后对应使用的函数主要是SDL_BlitSurface 以及SDL_BlitScaled 之类的函数。
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#51sdl | HowToFix
You are probably indexing out of range here for (int i = 0; i < spritesNum; i++) { SDL_BlitScaled( sprites[spritesNum]->getImage() , NULL, ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#52C++, Biblioteka SDL, skalowanie z jednoczesnym ...
SDL_BlitScaled (tlo, NULL, ekran, &position);. Z góry dziękuję każdemu kto choćby zechce spojrzeć ;). programowanie · sdl · codeblocks · c-plus ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#53SDL_SoftStretch函数_大坡3D软件开发-程序员宝宝
SDL_SoftStretch函数已经被函数SDL_BlitScaled()替换。缓冲区进行缩放之后拷贝到目标表面。extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface *src, ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#54document.getElementByID('intro').innertext - CodeInu
addClass('plain') · document.getelementbyid innertext what is · error 'sdl_blitscaled' library · String name = 'Java'; ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#55SDL2 Transparent surface - Tutorial Guruji
I read that SDL_BlitScaled is not suitable for combining surfaces that have transparent pixels, but I am completely lost as to what I have ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#56Guile-SDL2 0.4.0 released — dthompson - David Thompson
The bindings are written in pure Scheme using Guile's foreign function interface. This release features several new bindings: SDL_BlitScaled ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#57SDL编程入门(5)Surface 优化和软拉伸 - 代码先锋网
SDL2 有一个新的专用功能,可以将图像blit 成不同的大小:SDL_BlitScaled。与之前的blit图像一样,SDL_BlitScaled 接收一个源表面,以便将其拼接到目标表面上,同时还接收 ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#58SDL编程入门(5)Surface 优化和软拉伸 - 代码交流
SDL2 有一个新的专用功能,可以将图像blit 成不同的大小:SDL_BlitScaled。与之前的blit图像一样,SDL_BlitScaled 接收一个源表面,以便将其拼接到目标表面上,同时还 ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#59優化Surface加載以及軟拉伸 - 开发者知识库
SDL_BlitScaled ( gStretchedSurface, NULL, gScreenSurface, ... 的尺寸投射到屏幕—— SDL_BlitScaled() ,就像之前投射圖像那樣, SDL_BlitScaled() ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#60c++ - SDL2 Прозрачная поверхность - Question-It.com
Я читал, что SDL_BlitScaled не подходит для объединения поверхностей с прозрачными пикселями, но я совершенно не понимаю, что мне нужно ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#61SDL_SoftStretch函数_大坡3D软件开发-程序员宅基地
SDL_SoftStretch函数已经被函数SDL_BlitScaled()替换。缓冲区进行缩放之后拷贝到目标表面。extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface *src, ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#62SDL编程入门(5)Surface 优化和软拉伸 - 程序员ITS404
与之前的blit图像一样,SDL_BlitScaled 接收一个源表面,以便将其拼接到目标表面上,同时还接收一个目标SDL_Rect,它定义了你要拼接的图像的位置和大小。
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#63SDL编程入门(5)Surface 优化和软拉伸 - 程序员信息网
与之前的blit图像一样,SDL_BlitScaled 接收一个源表面,以便将其拼接到目标表面上,同时还接收一个目标SDL_Rect,它定义了你要拼接的图像的位置和大小。
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#64php get first 16 characters code example - Newbedev
... code example initialize and populate list java code example remove an item from an array in js code example error 'sdl_blitscaled' library code example ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#65SDL(original form lazy foo - 作业部落
... stretchRect.w = SCREEN_WIDTH;; stretchRect.h = SCREEN_HEIGHT;; SDL_BlitScaled( gStretchedSurface, NULL, gScreenSurface, &stretchRect );.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#66SDL_surface.h - Google Git
#define SDL_BlitScaled SDL_UpperBlitScaled. /**. * This is the public scaled blit function, SDL_BlitScaled(), and it performs.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#67sdl2referencejp (git) - SDL 2.0 Reference manual in Japanese
... <li><a href="SDL_AudioStreamPut.html">SDL_AudioStreamPut</a></li>. 202, 203, <li><a href="SDL_BlitScaled.html">SDL_BlitScaled</a></li> ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#68Beginning SDL 2.0(3) Introduction to SDL and BMP rendering
... first get the surface of the window, and directly render the BMP bitmap Surface to the area we specified in advance through the SDL_BlitScaled function.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#69SDL2系列教程3-位图 - 程序员大本营
这意味着每次blitted图像的大小相同。要拉伸或缩放位图以适合任意区域,可以使用函数SDL_BlitScaled()。此函数采用与SDL_BlitSurface()相同的参数, ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#70SDL2入门教程(05_Optimized Surface Loading and Soft ...
6; 7. SDL2有新的专用的函数来把图像以不同的尺寸投射到屏幕—— SDL_BlitScaled() ,就像之前投射图像那样, SDL_BlitScaled() ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#71SDL_gfx / SDL2_gfx - ferzkopp.net
Having the smoothing functionality in SDL_BlitScaled() and SDL_SoftStretch() would save me from extra copy. Reply. ferzkoppPost author.
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#72How to Add Streaming Video on Linux with OpenTok Linux SDK
... 0,0,0,0); SDL_BlitScaled(sdl_frame, NULL, surface_, nullptr); SDL_FreeSurface(sdl_frame); SDL_UpdateWindowSurface(window_); } ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#73Sdlpp - C++ wrapper for SDL2 - Open Source Libs
fillRect, SDL_FillRect. fillRects, SDL_FillRects. blit, SDL_BlitSurface. softStretch, SDL_SoftStretch. blitScaled, SDL_BlitScaled ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#74CHIP-8 emulator | Juraj's Blog
... which gets rendered to the application window: SDL_BlitScaled(chip8buffer, NULL, argbbuffer, NULL); SDL_UpdateTexture(texture, NULL, ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#75SDL2 Series Tutorial 3 - Bitmap - Programmer Sought
int result = SDL_BlitScaled( surface, NULL, windowSurface, &dest );. if ( result < 0 ) { ... SDL_BlitScaled( image2, NULL, winSurface, &dest );.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#76Zamykanie gry - Niezbędnik Programisty - MPCForum
... SDL_BlitScaled(tlo,NULL,ekran,&tlo_koordynaty); napis.x = 145; ... postac_koordynaty.w = 42; SDL_BlitScaled(postac,NULL,ekran ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#77SDL_SoftStretch函数 - 极客分享
SDL_SoftStretch函数已经被函数SDL_BlitScaled()替换。缓冲区进行缩放之后拷贝到目标表面。extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#78gameblabla/raetro_library_sdlite - Giters
SDL_BlitScaled. Power Management status. Filesystem paths. clock_gettime() enforced if detected instead of gettimeofday() .
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#79SDL로 게임 프로그래밍 하기 (C/C++) - 네이버 블로그
전에 이미지를 blitting 하는 것처럼 SDL_BlitScaled는. 목적지 surface로 blit 하기 위해 source surface를 차지한다. 그것은 또한 목적지 SDL_Rect ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#80How to resize/scale surface in SDL? - C++ Forum
I want to change scale of my surface, because it's too big and I don't want to redraw everything. Here's the code to create image in SDL ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#81SDL2系列教程4-事件處理 - 台部落
SDL_BlitScaled (image2, NULL, winSurface, &dest); }. // Update window SDL_UpdateWindowSurface( window );. return true;
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#82Estudio Técnico para la aplicación de primitivas SDL para el ...
SDL_BlitScaled es una función dedicada a combinar imágenes de distinto tamaño. Si se tiene una imagen más pequeña que la pantalla y se quiere hacer de este ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#83Lesson 5 優化表面加載和拉伸圖像- 开发者知识库 - 搜码吧
... &stretchRect);/*SDL2 有一個新的專用函數轉換圖像到一個不同的大小:SDL_BlitScaled,就像傳輸圖像之前,SDL_BlitScaled傳輸源表面到目的表面,它 ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#84最优化渲染及软拉伸 - 码农教程
图片软拉伸:SDL2新增了一项专用功能,可将图像缩小到不同的大小:SDL_BlitScaled。与之前的blitting 图像一样,SDL_BlitScaled将一个源表面连接到 ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#85Lessons on SDL 2 - Stretching PNG - Search:
SDL_BlitScaled (flower, NULL, scr, &bg_flower); It takes 4 meanings. The first is the image we want to display, the second is the Rectangle ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#86zenilib/jni/external/sdl/SDL/SDL_surface.h File Reference
A collection of pixels used in software blitting. More... Macros. #define, SDL_BlitScaled SDL_UpperBlitScaled. #define, SDL_BlitSurface ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#87sdlpp - Freesoft.dev
fillRect, SDL_FillRect. fillRects, SDL_FillRects. blit, SDL_BlitSurface. softStretch, SDL_SoftStretch. blitScaled, SDL_BlitScaled ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#88SDL 2课:第4课-拉伸PNG
SDL_BlitScaled (flower, NULL, scr, &bg_flower); 它有4个含义。 第一个是我们要显示的图像,第二个是我们要从该图像切出的矩形(如果要拍摄整个图像,我们将其写 ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#89src/SDL/Video/Renderer.hs - Hackage
See @<https://wiki.libsdl.org/SDL_BlitScaled SDL_BlitScaled>@ for C documentation. surfaceBlitScaled :: MonadIO m => Surface -- ^ The 'Surface' to be copied ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#90Правильный способ масштабирования поверхности SDL ...
В SDL 2.0 Вы можете использовать функцию SDL_BlitScaled () для масштабирования поверхности в целевом SDL_Rect . Есть учебник по LazyFoo , который описывает ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#91日記 (2016 年 6 月) - hdk のページ
ここにトラップがあり SDL_BlitScaled() は 8 ビットカラーではうまく動かないらしい。 そこでもう 1 枚 SDL_CreateRGBSurface() で 32 ビットカラー ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#92SDL2教程-第四课创建文字表面 - dxkite
粘贴表面SDL_BlitScaled(Surface, NULL, WindowScreen, &pos); SDL_FreeSurface(Surface); Surface = NULL; ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#93Using SDL_BlitScaled to created scaled copies of surfaces ...
So I'm working on some SDL2 Wrapper stuff, and I'm trying to use SDL_BlitScaled to copy the data in a src surface into a destination surface which I've ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#94SDL(01-10) - 憋错料
SDL_BlitScaled ()有四个参数, 第一个代表源surface也就是你加载了图片资源的那个Surface, 第三个是目的Surface, 最后一个参数是框架的指针.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#95SDL_BlitScaled doesn't work | 起点教程
SDL_BlitScaled doesn't work. 由late summer 提交于周一, 06/28/2021 - 17:21. 添加新评论. here is my c++ code: #include <SDL2/SDL.h> SDL_Window* gWindow = NULL ...
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#96c - 使用SDL_BlitScaled创建缩放的曲面副本- 程序员与数组
c - 使用SDL_BlitScaled创建缩放的曲面副本- 程序员与数组. 所以我在做一些SDL2包装器的工作,我试图使用SDL-BlitScaled将src曲面中的数据复制到我已经创建的目标曲面 ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#97SDL2系列教程3-位图_cyf15238622067的博客-程序员ITS301
要拉伸或缩放位图以适合任意区域,可以使用函数SDL_BlitScaled()。此函数采用与SDL_BlitSurface()相同的参数,不同之处在于它考虑了目标矩形的宽度和高度。
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#98c++ - SDL_BlitScaled不起作用 - 摸鱼
函数 SDL_BlitScaled 不执行任何操作。 我正在使用Archlinux,gcc 4.8.2,SDL 2.0.1 根据退休忍者的回答,我更改了代码: #include <SDL2/SDL.h> SDL_Window* gWindow ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?>
sdl_blitscaled 在 コバにゃんチャンネル Youtube 的最佳貼文
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