雖然這篇SDL_BlitSurface鄉民發文沒有被收入到精華區:在SDL_BlitSurface這個話題中,我們另外找到其它相關的精選爆讚文章
[爆卦]SDL_BlitSurface是什麼?優點缺點精華區懶人包
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#1SDL_BlitSurface - SDL Wiki
You should call SDL_BlitSurface() unless you know exactly how SDL blitting works internally and how to use the other blit functions.
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#2SDL_BlitSurface函数_大坡3D软件开发 - CSDN博客
2016年12月6日 — SDL_BlitSurface函数:用此函数来快速地拷贝一个表面内容到目标表面。int SDL_BlitSurface(SDL_Surface* src, const SDL_Rect* srcrect, ...
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#3How to properly use SDL_BlitSurface() with ...
You inverted source and destination. To blit on screen, it should be SDL_BlitSurface(layer, NULL, screen, NULL);. doc for SDL_BlitSurface.
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#4sdl_blitsurface(3) - Linux man page - Die.net
This performs a fast blit from the source surface to the destination surface. Only the position is used in the dstrect (the width and height are ignored). If ...
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#5SDL_BlitSurface function - lib_sdl_ex library - Dart API - Pub.dev
API docs for the SDL_BlitSurface function from the lib_sdl_ex library, for the Dart programming language.
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#6SDL_BlitSurface - Bigben - 博客园
Use this function to perform a fast surface copy to a destination surface. Contents. SDL_BlitSurface · Syntax · Function Parameters · Return ...
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#7C++ (Cpp) SDL_BlitSurface Examples - HotExamples
C++ (Cpp) SDL_BlitSurface - 30 examples found. These are the top rated real world C++ (Cpp) examples of SDL_BlitSurface extracted from open source projects.
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#8Lesson 02 - Bitmaps
The basic way to blit to a surface is with SDL_BlitSurface(). The function takes a source surface and region and blits the pixels to a destination surface ...
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#9sdl2-docs/SDL_BlitSurface.md at master - GitHub
SDL_BlitSurface. Use this function to perform a fast surface copy to a destination surface. 使用这个函数可以快速的将表面复制到目标表面。
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#10【C++】為什麼SDL_BlitSurface const的SDL_Rect *引數不是?
int SDL_BlitSurface(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect); 為什麼srcrect和dstrect引數不是const?他們在功能上修改了嗎?
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#11SDL入门教程(五):3、对SDL_BlitSurface()的进一步讨论
int SDL_BlitSurface(SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect);. 4 ...
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#12关于C#:第二次调用SDL_BlitSurface时出现故障 - 码农家园
Seg Fault when calling SDL_BlitSurface a second time我正在使用SDL和SDL_Image加载要用作opengl纹理的图像。我正在尝试加载一个spritesheet, ...
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#13c++ - SDL_BlitSurface分割错误 - IT工具网
我在C ++中从SDL_BlitSurface遇到分段错误。 这是代码 mainScreen->draw( 0, 0, background, NULL ); (其中mainScreen是Screen类的实例),而Screen类的draw函数被 ...
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#14SDL_BlitSurface Code Example
int SDL_BlitSurface(SDL_Surface* src, const SDL_Rect* srcrect, SDL_Surface* dst, SDL_Rect* dstrect)
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#15SDL_BlitSurface
SDL_BlitSurface. サーフェイスを別のサーフェイスに高速にコピーする. 構文. int SDL_BlitSurface(SDL_Surface* src, const SDL_Rect* srcrect, SDL_Surface* dst ...
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#16SDL_BlitSurface函数_大坡3D软件开发-程序员ITS401
SDL_BlitSurface 函数:用此函数来快速地拷贝一个表面内容到目标表面。int SDL_BlitSurface(SDL_Surface* src, const SDL_Rect* srcrect, SDL_Surface* dst, SDL_Rect*
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#17Grafika komputerowa: SDL_BlitSurface - SDL2
Użyj tej funkcji, aby wykonać szybkie kopiowanie pikseli na docelową powierzchnię graficzną. Składnia. nt SDL_BlitSurface(SDL_Surface* src, const ...
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#18Cannot Get SDL_BlitSurface To Do Its Job - C And C++
Cannot get SDL_BlitSurface to do its job. Posted 22 January 2018 - 09:40 AM. I've been trying to get this program to display an image when the down-arrow is ...
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#19Clip Blitting and Sprite Sheets - Lazy Foo' Productions
Now SDL_BlitSurface() will blit the region of the source surface defined by "clip". If "clip" is NULL, then it will blit the entire source ...
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#20SDL入门教程(五):3、对SDL_BlitSurface()的进一步讨论
左上角的坐标就是(0,0)——SDL中就是这样的。w是矩形的宽,h是矩形的高。 3.2:进一步了解SDL_BlitSurface()。 int SDL_BlitSurface(SDL_Surface * src, ...
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#21SDL_BlitSurface - » SDL 1.2 | funkcja • C++ « PDC
int SDL_BlitSurface( SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, ... Funkcja SDL_BlitSurface zwraca wartość 0 gdy operacja powiedzie się, ...
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#22SDL入门教程(五):3、对SDL_BlitSurface()的进一步讨论
int SDL_BlitSurface(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect);. 4 ...
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#23SDL_BlitSurface函数_大坡3D软件开发-程序员ITS203
SDL_BlitSurface 函数:用此函数来快速地拷贝一个表面内容到目标表面。int SDL_BlitSurface(SDL_Surface* src, const SDL_Rect* srcrect, SDL_Surface* dst, SDL_Rect*
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#24When the parameter of SDL_BlitSurface is two PNG, how to ...
I have tried to blit a PNG with an alpha channel on a transparent surface created using format data from the image, the result of SDL_BlitSurface() is just ...
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#25SDL_BlitSurface segmentation fault (surfaces aren't null)
My app is crashing on SDL_BlitSurface() and i can't figure out why. I think it has something to do with my static object. If you read the code you'll why I ...
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#26SDL_BlitSurface function - C++ Forum
For some reason xCode is not finding the SDL_BlitSurface(). I get a build error and the build fails. There must be some reason, I can't figure ...
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#27SDL2常用函数 - 简书
SDL_BlitSurface 和 SDL_UpdateWindowSurface 函数一般是相伴出现,当已经准备好的surface被拷贝后,也就以为着,这部分数据需要被显示了。
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#28SDL_BlitSurface not working correctly
SDL_Rect offset; offset.x = x; offset.y = y; // Draw or "blit" the source onto the destination SDL_BlitSurface(source, clip, destination, ...
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#29SDL_BlitSurface函数_大坡3D软件开发-程序员ITS304
SDL_BlitSurface 函数:用此函数来快速地拷贝一个表面内容到目标表面。int SDL_BlitSurface(SDL_Surface* src, const SDL_Rect* srcrect, SDL_Surface* dst, SDL_Rect*
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#30PySDL2中的SDL_BlitSurface导致较大表面上的segfault
Background. 我正在使用pysdl2创建一个窗口,并使用SDL_Blit_Surface在该窗口内嵌入skia-python曲面,代码如下:
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#31C++ ZMap類代碼示例- 純淨天空
GetBlitInfo(bullet_img, x, y, from_rect, to_rect)) // SDL_BlitSurface( bullet_img, &from_rect, dest, &to_rect); zmap.RenderZSurface(&bullet_img, x + ...
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#32SDL_SetColorKey
如果旗幟和SDL_RLEACCEL在一起是或者希望,那時當用SDL_BlitSurface畫的時候, ... 表面將事實上為RLE加快第一次 SDL_BlitSurface或者SDL_DisplayFormat 的表面上被大聲 ...
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#33[GOT IT] SDL_BlitSurface issues - Lazarus Forum
SDL_Surface is used in software rendering. With software rendering, as saloomi2012 correctly noticed, you are using regular RAM to store image ...
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#34SDLサンプルズ - SDL_BlitSurface - Linuxで遊ぼう
int SDL_BlitSurface(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect);. srcは転写元サーフェス。 srcrectは転写元矩形。
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#35SDL2常用函数&结构分析 - 程序员秘密
SDL_BlitSurface 函数功能:将一个surface的数据快速复制到目标surface中。函数原型:int SDL_BlitSurface(SDL_Surface* src, const SDL_Rect* srcrect, ...
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#36SDL_BlitSurface() не отображается изображение?
NULL) { //Applies the loaded image to the screen SDL_BlitSurface(Hello, NULL, ... int SDL_BlitSurface(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, ...
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#37Emscripten has an SDL implementation so you can just ...
Emscripten has an SDL implementation so you can just SDL_BlitSurface inside a <canvas>. tracker1 on Jan 11, 2019 [–].
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#38C pour Linux - Référence de fonctions - SDL_BLITSURFACE
Gladir.com - Manuel pour le langage de programmation C pour Linux. SDL_BLITSURFACE : Cette fonction permet d'effectuer un traitement de bloc ...
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#39SDL_BlitSurface() having no effect - c++ - Fix Bugs
When I call SDL_BlitSurface, nothing happens. However, it does not return an error code. I've written a class to handle image sprites, and when I step ...
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#40【第二課】SDL讀取並顯示圖像 - 台部落
int SDL_BlitSurface(SDL_Surface *src, SDL_Rect *srcrect, ... SDL_BlitSurface()還擁有兩個定義爲SDL_Rect類型的參數: srcrect 和dstrect.
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#41V ++不使用C ++ SDL_Surface - 编程语言
for(auto item: *devImages){ SDL_BlitSurface(&item, NULL, windowSurface, NULL); }. 尝试 for(auto item: devImages){ SDL_BlitSurface(item, ...
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#42properly sdl_blitsurface with need create surfaces - evolveStar
I need to create SDL surfaces from scratch, instead of loading them from a file. Unfortunately, SDL_BlitSurface() seems to render all colors as black ...
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#43SDL_SetColorKey - SDL Library Documentation
If flag is OR'd with SDL_RLEACCEL then the surface will be draw using RLE acceleration when drawn with SDL_BlitSurface. The surface will actually be encoded ...
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#44SDL_BlitSurface argument pointer of an 2D array of structure ...
Compiler is right, of course. SDL_BlitSurface(Bricks[i][j].Brick_Surface, NULL, ecran, &Bricks[i][j].Brick_Coordinates); But reloading image on each draw ...
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#45SDL - 靜宜大學資訊學院
int SDL_BlitSurface (. SDL_Surface *src, // 來源繪圖頁. SDL_Rect *srcrect, // 來源矩形. SDL_Surface *dst, // 目標繪圖頁. SDL_Rect *dstrect // 目標矩形左上角. );.
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#46SDL_BlitSurface In PySDL2 Causing Segfault On Larger ...
Background i am creating a window with pysdl2 and using sdl_blit_surface for embedding a skia-python surface inside this window with the ...
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#47C++之通过SDL输出一张图片
当载入图片发生错误时,该函数返回一个空指针*/ //把图片放置到屏幕上SDL_BlitSurface( hello, NULL, screen, NULL ); //刷新屏幕SDL_Flip( screen ); //暂停, ...
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#48Blitting a surface onto another surface (SDL2, C++, VS2015)
The SDL_BlitSurface takes in a source surface, a clip of that source surface, then the destination surface and a position where you want to display (blit) ...
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#49SDL_BlitSurface() - [email protected]
As far as I can tell from the documentation, SDL_BlitSurface(src, srcrect, dst, dstrect) should take account of srcrect.x and srcrect.y,
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#50[Résolu] [SDL2] SDL_BlitSurface par Leoh - OpenClassrooms
//la SDL_Surface de ma SDL_Window est initialisé avec divers SDL_BlitSurface & SDL_FillRect. SDL_Window* fenetre;.
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#51SDL tutorial 7 - Blit a part of an image - YouTube
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#52SDL_BlitSurface | C++ Community
Hi, ich versuche mich gerade an SDL und bin dabei auf folgendes Flacker-Problem gestoßen. Ich habe ein Hintergrundbild und darüber bewege ...
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#53SDL2 library wrapper — PySDL2 0.9.11 documentation
... SDL_WINDOW_SHOWN); windowsurface = SDL_GetWindowSurface(window); image = SDL_LoadBMP("exampleimage.bmp"); SDL_BlitSurface(image, NULL, windowsurface, ...
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#54c++ - SDL_BlitSurface выдает ошибку ошибки сегментации
Структура, которую я использую в векторе: struct menuElement{ SDL_Surface* surfaceNormal; SDL_Surface* surfaceHover; SDL_Rect rect; std::string ...
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#55SDL_BlitSurface is broken on raspberry pi - Bountysource
SDL_BlitSurface is broken on raspberry pi. VVVVVV. 22 March 2020 Posted by Soni L. I tried writing my own replacement but idk what it's supposed to do. otoh ...
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#56C++版本簡略單純Flappy bird - 程式師世界
textColor_3); SDL_BlitSurface( font_1 , NULL, main, &xy); SDL_Flip(main); xy.x=350; xy.y=200; font_1=TTF_RenderText_Solid( font, ...
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#57Tag Archives: SDL_BlitSurface function - Linux India
John Hall Issue #81, January 2001 An adaptation of a chapter from the author's upcoming book entitled Programming Linux Games. Linux gaming is exploding, ...
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#58CPP/SDL: SDL_SetClipRect not doing as told.
Once I pass my destination rect to SDL_BlitSurface()'s last argument, SDL_BlitSurface returns my rect with a change x and y value, only if my x and y ...
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#59SDL_BlitSurface () не отображает изображение? – 3 Ответа
LoadBMP() - дерьмо. Установить библиотеку SDL_image sudo apt-get install SDL_image SDL_image_dev ... Вопрос по теме: c++, sdl.
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#60SDL嵌入qt視窗繪製圖片
SDL_BlitSurface (_pload, NULL, _pScreens, NULL):也是一個巨集,目的是執行從源畫素到目標畫素的傳輸。 SDL_UpdateWindowSurface(_window):將視窗 ...
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#61맵타일과 케릭터 이동 - 네이버 블로그
SDL_BlitSurface (image, &ta[10], screen, &Bg_rect[0]); ... SDL_BlitSurface(unit, &onna[Frame/2+up], screen, &DrawRect); int x= 200;
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#62使用SDL:视频 - 文档
SDL_BlitSurface ()将图片blit进图形帧缓冲,从而显示图片。SDL_BlitSurface()自动对blit矩形进行裁边,blit矩形在调用SDL_UpdateRects()时被用作更新屏幕变化了的部分 ...
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#63SDL : SDL_BlitSurface et SDL_Renderer compatible
SDL_BlitSurface = CPU ? SDL_Renderer = GPU ? Oui pour ça qu'il faut oublier un peu SDL_BlitSurface sur SDL2 , du code SDL2 avec l'affichage , je ...
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#64Mysterious SDL BlitSurface Crash : r/gamedev - Reddit
Issue has been resolved, see edit I'm having a lot of trouble figuring out a strange crash that is occurring when trying to use SDL_BlitSurface This…
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#65C++版本简易Flappy bird - 脚本之家
textColor_3); SDL_BlitSurface( font_1 , NULL, main, &xy); SDL_Flip(main); xy.x=350; xy.y=200; font_1=TTF_RenderText_Solid( font, ...
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#66SDL BlitSurface – DGL Wiki
Beschreibung. SDL_BlitSurface führt einen schnellen Kopiervorgang von der Quellsurface auf die Zielsurface. Dabei wird w und h von srcrect ...
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#67SDL_BlitSurface segmentation fault (surfaces aren't null)
My app is crashing on SDL_BlitSurface() and i can't figure out why. I think it has something to do with my static object.
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#68Seg Fault при вызове SDL_BlitSurface второй раз - Answer-ID
Ah, the error was caused by improperly setting the depth on the call to SDL_CreateRGBSurface. Я передавал 1 , когда я действительно должен был передавать ...
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#69I see old frames on my emulator - Windows Hex Error Lookup
SDL_CreateRGBSurfaceFrom / SDL_BlitSurface - I see old frames on my ... 0x000000ff); //Apply the image SDL_BlitSurface(gHelloWorld, NULL, ...
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#70clear - Ideone.com
... ,colors[kamisado[i][j]][2] )); SDL_BlitSurface(pixel, NULL, ecran, ... blanc.pions[i].l*80; SDL_BlitSurface(Blanc[blanc.pions[i].couleur], NULL, ecran, ...
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#71SDL_Surface拒绝blit - Thinbug
在SDL_BlitSurface函数中使用之前,您应该将创建的曲面分配给glyph 。 编辑: 要在曲面上渲染字形,首先要创建新曲面,用背景颜色填充它,然后 ...
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#72Implementing a scroller in SDL graphics
SDL_BlitSurface () function, which let us copy part of an SDL_Surface identified by an SDL_Rect on another SDL_Surface identified by another SDL_Rect .
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#73SDL_BlitSurface, dit "le fourbe". - Zeste de Savoir
... plus simple de faire une copie d'une SDL_Surface (la structure C SDL), c'est de faire "création de la bonne taille + SDL_BlitSurface".
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#74Fastest way to do an SDL_BlitSurface? - C Board
SDL_BlitSurface (image, NULL, screen, NULL);. The result isn't good. It isn't filling the entire screen, and what it does fill is not correct ...
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#75Animating Sprites with SDL - Loria
The other change is the addition of a source rect to SDL_BlitSurface when we're drawing the sprite. The destination rect tells the function where to draw ...
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#76Cross Platform Game Development [Book] - O'Reilly Media
surfaces in memory using the SDL_BlitSurface function, and pixels. that are copied to the main window (main surface, or frame buffer) are.
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#77Trouble with slow SDL blitting (might be me) - Next Generation ...
SDL_BlitSurface takes 40ms to blit 640x512x32 in windowed mode not matter what I do! #Long version# I'm trying to do this fairly simple ...
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#78[C語言探索之旅]第三部分第三課:SDL開發遊戲之顯示圖像
SDL_BlitSurface (image, NULL, screen, NULL); ... int SDL_BlitSurface(SDL_Surface* src, const SDL_Rect* srcrect, SDL_Surface* dst, ...
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#79Sets the color key (transparent pixel) in a blittable surface and ...
If flag is OR'd with SDL_RLEACCEL then the surface will be draw using RLE acceleration when drawn with SDL_BlitSurface. The surface will actually be encoded ...
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#80SDL一次绘制多个表面
[Solution found!] SDL文档说SDL_BlitSurface会在交联后将最终矩形保存为dstrect。重置where变量可解决问题。
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#81SDL2 Utilisation de la fonction SDL_Blitsurface() - Comment ...
SDL_BlitSurface () permet de copier une surface sur une autre, exactement comme SDL_RenderCopy() copie une texture sur un renderer.
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#82SDL 2.x SDL_Blit or SDL_Render? [Archive] - Ubuntu Forums
So here's my question: I'm used to using SDL_BlitSurface rather than using SDL_RenderCopy. The main difference? SDL_RenderCopy keeps what I ...
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#83Programando con SDL
int SDL_BlitSurface( SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect);. De esta forma, se le indica al sistema que tome el cuadro ...
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#84SDL_SetColorKey(3) — libsdl1.2-dev — Debian jessie
If flag is OR'd with SDL_RLEACCEL then the surface will be draw using RLE acceleration when drawn with SDL_BlitSurface.
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#85SDL视差沿着两个轴向滚动 - UF Game 游戏开发
我正在尝试使用SDL在二维中实现视差滚动,但是我使用 SDL_BlitSurface() 将图层图像 SDL_BlitSurface() 到屏幕缓冲区时遇到了问题。 我正在使用的图像是 ...
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#86SDL_SetColorKey (3) - Linux Man Pages - SysTutorials
If flag is OR'd with SDL_RLEACCEL then the surface will be draw using RLE acceleration when drawn with SDL_BlitSurface. The surface will actually be encoded ...
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#87Why aren't the SDL_Rect* arguments of SDL_BlitSurface const?
Why aren't the SDL_Rect* arguments of SDL_BlitSurface const? Because they're modified. Read other posts. Why aren't the SDL_Rect* arguments of ...
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#88SDL program freezes - Genera Codice
... 0) & SDL_BUTTON(1)) SDL_BlitSurface (&Colors, &Click, Scr, &Mouse1); else SDL_BlitSurface (&Colors, &NoClick, Scr, &Mouse1); if (SDL_GetMouseState (0, ...
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#89SDL_BlitSurface() having no effect - STACKOOM
When I call SDL_BlitSurface, nothing happens. However, it does not return an error code. I've written a class to handle image sprites, and when I step ...
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#90Programming Linux Games - 第 90 頁 - Google 圖書結果
... dest.y = 0; dest.w = background->w; dest.h = background->h; SDL_BlitSurface(background, &src, screen, &dest); /* Draw the penguin without a colorkey.
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#91Beginning Lua Programming - 第 551 頁 - Google 圖書結果
SDL_BlitSurface. (Blitting means copying pixels from one area of memory to another.) SDL.SDL_BlitSurface takes the following four arguments: ❑ The first ...
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#92Cross Platform Game Development - 第 160 頁 - Google 圖書結果
The SDL_BlitSurface function used to blit one surface to another takes the following form: int SDL_BlitSurface(SDL_Surface *src, SDL_Rect *srcrect, ...
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#93Linux Appliance Design: A Hands-on Guide to Building Linux ...
The SDL_BlitSurface function fills out the width and height values for the destination rectangle based on the portion of the destination that was updated.
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#94Blitting and Surfaces Flashcards by Matt Gukowsky | Brainscape
What are the arguments to SDL_BlitSurface()? ... The back buffer takes the results of functions like SDL_BlitSurface and draws them but does not display ...
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#95第四章样例(上)_游侠UFO - 新浪博客
创建一个图像平面并用SDL_BlitSurface传送到屏幕;2.在系统内存创建视频平面并调用SDL_UpdateRect;3.在显存创建视频平面并调用SDL_LockSurface。
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#96SDL – 2 Video 靜宜大學資訊工程系蔡奇偉副教授© ppt download
37 SDL_BlitSurface() This performs a fast blit from the source surface to the destination surface. Only the position is used in the dstrect (the width and ...
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