雖然這篇Sdl_render鄉民發文沒有被收入到精華區:在Sdl_render這個話題中,我們另外找到其它相關的精選爆讚文章
[爆卦]Sdl_render是什麼?優點缺點精華區懶人包
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#12D accelerated rendering - SDL Wiki
2D Accelerated Rendering. Include File(s): SDL_render.h. Introduction. This category contains functions for 2D accelerated rendering. This API supports the ...
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#2「SDL第五篇」徹底理解紋理(Texture)
並帶你深入探討SDL的幾個重要概念SDL_Window、SDL_Render、SDL_Surface 與SDL_Texture。在文章的最後向你展示SDL如何通過SDL_Texture進行渲染。
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#3sdl/SDL_render.h at master · LuaDist/sdl - GitHub
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics ...
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#4SDL_render.h - Google Git
\file SDL_render.h. *. * Header file for SDL 2D rendering functions. *. * This API supports the following features: * * single pixel points.
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#5SDL彻底理解纹理 - 音视跳动科技
这是SDL系列文章的第五篇,本文将彻底让你理解什么是纹理。并带你深入探讨SDL的几个重要概念SDL_Window、SDL_Render、SDL_Surface 与SDL_Texture。
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#6「SDL第五篇」彻底理解纹理(Texture) - 云+社区- 腾讯云
SDL_Render 是渲染器,它也是主存中的一个对象。对Render操作时实际上分为两个阶段:. 一、渲染阶段。在该阶段,用户可以画各种图形渲染到 ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#7SDL2: include/SDL_render.h | Fossies
20 */ 21 22 /** 23 * \file SDL_render.h 24 * 25 * Header file for SDL 2D rendering functions. 26 * 27 * This API supports the following features: 28 ...
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#8arsa: include/SDL/SDL_render.h File Reference - SAROS World
Create a 2D software rendering context for a surface. More... DECLSPEC SDL_Renderer *SDLCALL · SDL_GetRenderer (SDL_Window *window). Get the renderer associated ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#9SDL2.0纹理与渲染 - 福优学苑@音视频+流媒体
SDL_Render 是渲染器,它也是主存中的一个对象。对Render操作时实际上分为两个阶段:. 渲染阶段。在该阶段,用户可以画各种图形渲染到SDL_Surface或SDL_Texture 中;.
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#10SDL2源代码分析7:显示(SDL_RenderPresent()) - CSDN博客
SDL_RenderPresent()的源代码位于render\SDL_render.c中。如下所示。 void SDL_RenderPresent(SDL_Renderer * renderer).
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#11Simple DirectMedia Layer Copyright (C) 1997-2020 Sam Lantinga ...
\file SDL_render.h * * Header file for SDL 2D rendering functions. * * This API supports the following features: * * single pixel points * * single pixel ...
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#12SDL2/include/SDL_render.h - searchcode
20*/ 21 22/** 23 * \file SDL_render.h 24 * 25 * Header file for SDL 2D rendering functions. 26 * 27 * This API supports the following features: 28 ...
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#13C++ (Cpp) sdl_render Examples - HotExamples
C++ (Cpp) sdl_render - 2 examples found. These are the top rated real world C++ (Cpp) examples of sdl_render extracted from open source projects.
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#14How to render text in SDL2? - Stack Overflow
I'm using an SDL_Window and SDL_Renderer . Is it possible to use SDL_TTF with SDL_Render/SDL_Window ? If so, how? Share.
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#151-2、合并图像渲染后保存 - 代码先锋网
... "SDL2.lib") static SDL_Window* sdl_win = NULL; static SDL_Renderer* sdl_render = NULL; static SDL_Texture* sdl_texture = NULL; static int sdl_width = 0; ...
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#16QT + SDL play yuv video files - 文章整合
... SDL_Window* sdl_window; SDL_Renderer* sdl_render; SDL_Texture* sdl_texture; unsigned char* yuv_data; std::ifstream yuv_file; };.
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#17音视频技术应用(9)-合并两幅图像, 使用SDL渲染并保存 - 博客园
创建渲染器 sdl_render = SDL_CreateRenderer(sdl_window, -1, SDL_RENDERER_ACCELERATED); if (!sdl_render) { cout << SDL_GetError() << endl; ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#18SDL_Render屏幕分辨率适配和拉伸_石器战报_石器时代俱乐部- 经典 ...
SDL_Render 屏幕分辨率适配和拉伸. 2019-11-06 10:50 石器战报 网站编辑. 9840|0条评论. /** * SDL2暴力缩放用作屏幕分辨率适配* 1:以逻辑分辨率绘图,比如240*480 * 2: ...
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#19SDL 开发实战(五): SDL 纹理渲染
SDL_Render 是渲染器,它也是主存中的一个对象。对Render操作时实际上分为两个阶段:. 渲染阶段。在该阶段,用户可以画各种 ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#20SDL渲染RGB数据到Qt的控件,并能够通过定时器刷新 - ICode9
根据label控件的宽高来创建材质 sdl_texture = SDL_CreateTexture(sdl_render, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, sdl_width, ...
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#21【C++】什麼是SDL渲染器? - 程式人生
SDL_RenderPresent(renderer); 其他SDL_Render *函式繪製到隱藏的目標。此函式將所有這些內容並繪製到與渲染器繫結(bind)的視窗中。
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#22zenilib/jni/external/sdl/SDL/SDL_render.h File Reference
Create a 2D software rendering context for a surface. More... DECLSPEC SDL_Texture *SDLCALL · SDL_CreateTexture (SDL_Renderer *renderer, Uint32 ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#231-3、渲染播放YUV数据_大张宇的博客-程序员ITS203
... "SDL2.lib")using namespace std;static SDL_Window* sdl_win = NULL;static SDL_Renderer* sdl_render = NULL;static SDL_Texture* s.
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#241-3、渲染播放YUV数据_大张宇的博客-程序员秘密
... "SDL2.lib")using namespace std;static SDL_Window* sdl_win = NULL;static SDL_Renderer* sdl_render = NULL;static SDL_Texture* s.
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#25SDL2源代码分析8:视频显示总结-白红宇的个人博客
由图可见,YUV/RGB像素数据首先加载至SDL_Texture,然后通过SDL_Render渲染至SDL_Window。其中SDL_Rect可以指定显示的位置。
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#26SDL2源代码分析3:渲染器(SDL_Renderer) - Python成神之路
SDL_Renderer结构体定义了一个SDL2中的渲染器,在SDL_render.h如下所示。 /** * A structure representing rendering state */ struct SDL_Renderer; ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#27无法在SDL 2中创建平滑动画- 编程技术网- Powered by Discuz!
出于测试目的,我只是使用sdl_render填充函数绘制和移动矩形,但两个游戏循环方法都在矩形的移动中创建Flutter 。 你对这里有什么问题,动画不是光滑 ...
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#28SDL 开发实战(五): SDL 纹理渲染 - 术之多
SDL_Render 对象中有一个视频缓冲区,该缓冲区我们称之为SDL_Surface,它是按照像素存放图像的。我们一般把真彩色的像素称为RGB24数据。
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#29cubemx + touchgfx STM32f429i disco fatal error - ST Community
HALSDL2.hpp:22:10: fatal error:SDL2/SDL_render.h: No such file or directory. main.cpp:30:10: fatal error: shellapi.h: No such file or ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#30开源P2P播放器AVPlayer源代码(VC++)源代码:libyk.cpp
... audio_render.h; CMakeLists.txt; dsound_render.cpp · dsound_render.h · ins.h · sdl_render.cpp · sdl_render.h · wave_render.cpp · wave_render.h.
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#31OpenVRAudio samples thirdparty sdl2-2.0.3 include SDL_render.h
\file SDL_render.h * * Header file for SDL 2D rendering functions. * * This API supports the following features: * * single pixel points * * single pixel ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#32SDL: SDL_RendererInfo Struct Reference
Information on the capabilities of a render driver or context. Definition at line 78 of file SDL_render.h. Field Documentation. ◇ flags ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#33开源P2P播放器AVPlayer源码-其他
sdl_render.cpp sdl_render.h wave_render.cpp wave_render.h win32 avplayer avcore CMakeLists.txt video CMakeLists.txt d3d_render.cpp
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#34linux下ffmpeg采集音视频设备_hkSDK的博客-程序员信息网
... is->sdl_Render = SDL_CreateRenderer(is->sdl_Window,-1,0); if(is->sdl_Render==NULL){ fprintf(stdout,"SDL_CreateRenderer: failed\n"); fflush(stdout); ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#35c - How to render text in SDL2? - SQLite DB Q&A Community
I'm using an SDL_Window and SDL_Renderer. Is it possible to use SDL_TTF with SDL_Render/SDL_Window? If so, how?
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
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#36[笔记]音视频学习之SDL篇《十一》图片缩放旋转 - 51CTO博客
... 初始化创建窗口载入图片确认裁剪坐标确认裁剪显示坐标确认裁剪大小的圆为100*100 按下1,2,3,4显示不同裁剪图片总结ApplySurface SDL_Render.
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#37SDL - Tizen Native API
SDL_render.h, SDL_pixels.h, SDL_rect.h : This header contains functions for 2D rendering. SDL on Tizen only provides rendering using OpenGL ES or Vulkan.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
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#38SDL 2.x SDL_Blit or SDL_Render? [Archive] - Ubuntu Forums
I'm making a game in SDL, I moved from SDL 1.2 to SDL 2.0 because trying to setup 1.xx in Windows just didn't work as well as I thought it ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#39QT配合SDL渲染一幅图像_fan1102958151的博客-程序员资料
创建渲染器sdl_render = SDL_CreateRenderer(sdl_win, -1, SDL_RENDERER_ACCELERATED); if (!sdl_render) { std::cout << SDL_GetError() << std::endl; return; } ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#40extern/sdlew/include/SDL2/SDL_render.h ...
d1e3ba22a03c5b30b39acbf6ea66978379e116d6. Switch branch/tag. blender · extern · sdlew · include · SDL2 · SDL_render.h · Find file BlameHistoryPermalink.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
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#41SDL2原始碼分析4:紋理(SDL_Texture) - IT閱讀
SDL_CreateTexture()的原始碼位於render\SDL_render.c中。如下所示。 SDL_Texture * SDL_CreateTexture(SDL_Renderer * renderer, Uint32 format, ...
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#42SDL2源代码分析:视频显示总结 - 菜鸟学院
由图可见,YUV/RGB像素数据首先加载至SDL_Texture,然后通过SDL_Render渲染至SDL_Window。其中SDL_Rect可以指定显示的位置。 SDL显示视频的流程.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#43SDL2源代码分析7:显示(SDL_RenderPresent()) - 程序员宝宝
从源代码中可以看出,SDL_RenderPresent()调用了SDL_Render的RenderPresent()方法显示图像。 下面我们详细看一下几种不同的渲染器的RenderPresent()的方法。
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#44MacOS framework is missing SDL_log.h, SDL_hints.h ...
Hi, When I build SDL.framework with the Xcode project, the resulting framework is missing three header files SDL_hints.h SDL_log.h SDL_render.h
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#45linux下ffmpeg怎么采集音频,linux下ffmpeg采集音视频设备
... OK\n");fflush(stdout);}else{fprintf(stdout,"SDL_CreateWindow failed\n");fflush(stdout);return -1;}is->sdl_Render = SDL_CreateRenderer(is->sdl_Window,-1 ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#46SDL2源代码分析7:显示(SDL_RenderPresent ...
SDL_RenderPresent()的源代码位于render\SDL_render.c中。如下所示。 void SDL_RenderPresent(SDL_Renderer * renderer) { CHECK_RENDERER_MAGIC(renderer, ); ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#47SDL 2.0 API (機能別)
2Dレンダリング · SDL_render.h · ピクセル形式と変換 · SDL_pixels.h · 領域 · SDL_rect.h · サーフェイスの生成と単純な描画 · SDL_surface.h.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#48Assertion Failure :: Steam Remote Play
Assertion failure at SDL_RenderCopyF_REAL (/Users/buildbot/buildslave/sdl_osx/build/dev/src/render/SDL_render.c:2923), triggered 1 time:
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#49Lesson 04 - Geometry Rendering
The SDL structure SDL_Renderer represents a rendering context. This means that it contains all current settings related to rendering, as well as the ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#50SDL2 source code analysis 7: display (SDL_RenderPresent ())
The source code of SDL_RenderPresent () is located in render\SDL_render.c. As follows. void SDL_RenderPresent(SDL_Renderer * renderer) ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#51Game Development with SDL2 Part 3: Drawing our first image
But don't worry, I will simplify this by discussing all about Hardware Rendering and skipping most of the Software Rendering. From rendering, we mean drawing ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#52devel/sdl20: options cleanup - ports - FreeBSD ports tree
+ SDL_POWER SDL_RENDER SDL_THREADS SDL_TIMERS \. + SDL_VIDEO. +OPTIONS_DEFAULT= ASM OSS PTHREADS SDL_ATOMIC SDL_AUDIO \.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#53关于C#:如何在SDL2中渲染文本? | 码农家园
我正在使用 SDL_Window 和 SDL_Renderer ,而这些教程是特定于 SDL_Surface 的。 是否可以将 SDL_TTF 与 SDL_Render/SDL_Window 一起使用?
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#54Potential issue in src/render/SDL_render.c: Arithmetic Overflow in ...
Potential issue in src/render/SDL_render.c: Arithmetic Overflow in Expression #168. What is a Arithmetic Overflow? When a narrow type integral value was ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#55SDL2源代码分析7:显示(SDL_RenderPresent ...
SDL_RenderPresent()的源代码位于render\SDL_render.c中。如下所示。 void SDL_RenderPresent(SDL_Renderer * renderer) { ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#56Trying to compile - Giters
... fatal error: SDL2/SDL_render.h: No such file or directory 6 | #include <SDL2/SDL_render.h> | ^~~~~~~~~~~~~~~~~~~ compilation terminated.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#57What is an SDL renderer? | Newbedev
The other SDL_Render* functions draws to a hidden target. This function will take all of that and draw it in the window tied to the renderer.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#58SDL2源代码分析8:视频显示总结
创建SDL_Render:SDL_CreateRenderer() 4. 创建SDL_Texture:SDL_CreateTexture() 5. 更新SDL_Texture:SDL_UpdateTexture() 6. 渲染SDL_Texture:SDL_RenderCopy()
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#59SDL2源代码分析:视频显示总结 - 程序员大本营
由图可见,YUV/RGB像素数据首先加载至SDL_Texture,然后通过SDL_Render渲染至SDL_Window。其中SDL_Rect可以指定显示的位置。 SDL显示视频的流程.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#60Ryan C. Gordon on Twitter: ".@nvining If you want to use ...
Would SDL_Render benefit much from vk? I considered doing a Metal one but I wasn't sure about adding Yet Another Backend.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#61c - 如何在SDL2 中呈现文本? - IT工具网
是否可以使用 SDL_TTF 与 SDL_Render/SDL_Window ?如果是这样,如何? 最佳答案. 是的,这是可能的,因为你有一个渲染器和一个窗口,而且你真的没有任何涉足表面的 ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#625 SDL2 update the texture source code analysis (SDL ...
SDL_UpdateTexture () of source code is render \ SDL_render.c in. As follows. int SDL_UpdateTexture(SDL_Texture * texture, const SDL_Rect * rect, ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#632019-10-07 SDL中Texture和Render的区别 - 简书
SDL_RenderPresent(renderer); 其他SDL_Render *函数绘制到隐藏目标。这个函数将采取所有这一切,并将其绘制在与渲染器相关的窗口中。
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#64SDL 용어 정리 - offfff - 티스토리
- SDL_RenderPresent(renderer);. 다른 SDL_Render* 함수들은 숨겨진 타겟을 그린다. 이 함수는 렌더러에 있는 모든 것을 ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#65ffmpeg SDL之纹理-爱代码爱编程
SDL_Render 渲染器. SDL_Textture 纹理数据. SDL_Surface GPU硬件计算的图像数据. SDL_WINDOW 是一个逻辑上的概念,并不会显示。
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#66SDL_render.h File Reference - Mbed
SDL_render.h File Reference ; DECLSPEC SDL_Texture *SDLCALL, SDL_GetRenderTarget (SDL_Renderer *renderer) ; Get the current render target or NULL ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#67什么是SDL渲染器?
SDL_RenderPresent(renderer); 其他SDL_Render *函数绘制到隐藏的目标。该函数将所有这些内容并绘制到与渲染器绑定的窗口中。 SDL_Textures和SDL_Surface.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#68Which to use for game Development? SDL_Surface or ...
SDL_Renderer is hardware accelerated on most systems, and falls back to software rendering when hardware rendering isn't for some reason ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#69c — 如何在SDL2中呈现文本? - 中文— it-swarm.cn
... 一个名为SDL_TTF的API和一些教程,但是它们不适用于我的情况。我使用的是SDL_Window和SDL_Renderer,而本教程专门针对SDL_Surface。可以将SDL_TTF与SDL_Render/SD.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#70What is an SDL renderer? - Stackify
The other SDL_Render* functions draws to a hidden target. This function will take all of that and draw it in the window tied to the renderer.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#71Why don't these header guards work properly - Discuss Scratch
/usr/include/SDL2/SDL_render.h:191:40: note: expected 'SDL_Window * {aka struct SDL_Window *}' but argument is of type 'int'
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#72Learn WebAssembly: Build web applications with native ...
SDL_Render FillRect (type $t 4))) (import "env" "_SDL_RenderPresent" (func Senv. SDL_Render Present ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#73C++ SDL_Renderer::UnlockTexture方法代碼示例- 純淨天空
開發者ID:ryanzhao006,項目名稱:IOSAVDecode,代碼行數:19,代碼來源:SDL_render.c. 注:本文中的SDL_Renderer::UnlockTexture方法示例整理自Github/MSDocs等源碼及 ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#74mieki256's diary - pysdl2でSDL_Render云々を調べていたり
#1 [python] pysdl2でSDL_Render云々を調べていたり. まだ pysdl2 を触っていたり。 _SDL2の使い方 - mirichiの日記 によると、「SDL_Renderer と ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#75FFmpeg 最简播放器的实现(1)
... <SDL2/SDL_render.h> #include <SDL2/SDL_rect.h> int main(int argc, char *argv[]) { // Initalizing these to NULL prevents segfaults!
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#76C++ (SDL2) How Does Texture Rendering Work?
Do you use one SDL_Render object to render all textures? Also, when I'm rendering the image, how do I call SDL_RenderCopy in order to render ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#77BennuGD using SDL_Render API - Vimeo
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#78Golang SDL_RenderDrawLines示例- zhblog - 编程生活
文件: sdl_render.go 项目: kyleconroy/golds. func (renderer *Renderer) DrawLines(points *[]Point, count int) int { _renderer ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#79Hands-On Game Development with WebAssembly: Learn ...
... dest. y = Sprite_y; SDL_RenderCopy ( renderer, sprite_texture, NULL, & dest ); SDL_Render Present ( renderer ); int main () { printf("Enter Main \n"); ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#80создание класса для работы с графикой в C++ ... - CodeRoad
... тип аргумента является неполным с параметром типа sdl_window и sdl_render. ... struct SDL_render; class Graphics { public: Graphics(); ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#81SDL2源代码分析7:显示(SDL_RenderPresent())_雷霄骅 ...
SDL_RenderPresent()的源代码位于render\SDL_render.c中。如下所示。 void SDL_RenderPresent(SDL_Renderer * renderer) { CHECK_RENDERER_MAGIC(renderer, ); ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#82Sdl2 segfault when creating a renderer inside a function ( C ...
... a=255 '\377') at /home/arch/downloads/sdl/src/render/SDL_render.c:1281 1281 { (gdb) step 1282 CHECK_RENDERER_MAGIC(renderer, ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#83SDL2 - 爲什麼SDL_CreateTextureFromSurface()需要渲染器
如果您查看SDL2源代碼中的SDL_render.c,可以瞭解有關這些調用如何工作的更多信息。 這裏是內部 SDL_CreateTextureFromSurface 一些代碼:
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#84SDL2源代码分析3:渲染器(SDL_Renderer ... - 程序员ITS304
SDL_Renderer结构体定义了一个SDL2中的渲染器,在SDL_render.h如下所示。 /** * A structure representing rendering state */ struct SDL_Renderer; ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#8534 SDL Render (Let's make the text editor) - YouTube
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#86MBsysC/win32_include_lib/include/SDL/SDL_render.h ... - GitLab
\file SDL_render.h * * Header file for SDL 2D rendering functions. * * This API supports the following features: * * single pixel points * * single pixel ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#87SDL2源代码分析7:显示(SDL_RenderPresent()) - IT技术 ...
SDL_RenderPresent()的源代码位于render\SDL_render.c中。如下所示。 void SDL_RenderPresent(SDL_Renderer * renderer) ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
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#88creating a class for graphics in C++ using SDL - Tutorial Guruji
When I finish the class I kept receiving the error that the argument type is incomplete with a parameter of type sdl_window and sdl_render.
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