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並前往https://gamedev.stackexchange.com/questions/111747/why-does-sdl-rendercopy-result-in-a-blank-screen

Why does SDL_RenderCopy result in a blank screen?

You need to set the size of your destination rectangle. Currently you're rendering a 0x0 portion of the texture. So change your code to also include the ...

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查詢 「sdl_rendercopy」的人也找了:

  1. sdl_rendercopy not working
  2. SDL_RenderCopyEx
  3. SDL_RenderPresent
  4. SDL_CreateTexture
  5. sdl_rendercopyex example
  6. SDL_DestroyTexture
  7. SDL_Rect
  8. SDL_Texture

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