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並前往https://gamedev.stackexchange.com/questions/119605/efficiently-blit-texture-rotated-by-90-to-renderer-with-sdl-2

Efficiently blit texture rotated by 90° to renderer with SDL 2

I tried using the SDL_RenderCopyEx() function but I couldn't make it work properly with non-square window and texture, probably because it doesn't support ...

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查詢 「SDL_RenderCopyEx」的人也找了:

  1. SDL_RendererFlip
  2. SDL_RenderCopy
  3. SDL_Rect
  4. SDL_RenderFillRect
  5. SDL_Texture
  6. SDL_RenderDrawRect
  7. SDL_CreateTexture
  8. SDL_RenderClear

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