雖然這篇SDL_QueryTexture鄉民發文沒有被收入到精華區:在SDL_QueryTexture這個話題中,我們另外找到其它相關的精選爆讚文章
[爆卦]SDL_QueryTexture是什麼?優點缺點精華區懶人包
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#1SDL_QueryTexture - SDL Wiki
Syntax. int SDL_QueryTexture(SDL_Texture * texture, Uint32 * format, int *access, int *w, int *h);. Function Parameters. texture. the texture to query.
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#2C++ (Cpp) SDL_QueryTexture Examples - HotExamples
C++ (Cpp) SDL_QueryTexture - 30 examples found. These are the top rated real world C++ (Cpp) examples of SDL_QueryTexture extracted from open source ...
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#3C++ SDL_QueryTexture函數代碼示例- 純淨天空
本文整理匯總了C++中SDL_QueryTexture函數的典型用法代碼示例。如果您正苦於以下問題:C++ SDL_QueryTexture函數的具體用法?C++ SDL_QueryTexture怎麽用?
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#4Lesson 05 - Textures
The function SDL_QueryTexture() is used to retrieve the basic settings of a texture, including the format, access, width, and height.
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#5Why isn't SDL_QueryTexture assigning values to its int ...
The problem with your code is that you are simply passing the int variables by value and not by pointer. SDL was written in C, and due to ...
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#6一个SDL2.0程序的分析- 罗引杰 - 博客园
SDL_QueryTexture (background, NULL, NULL, &bW, &bH);//获取背景的宽、高. renderTexture(background, renderer, 0, 0);.
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#7SDL_QueryTexture
SDL_QueryTexture. テクスチャの情報を得る. 構文. int SDL_QueryTexture(SDL_Texture* texture, Uint32* format, int* access, int* w, int ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#8SDL2系列教程6-纹理_cyf15238622067的博客
函数SDL_QueryTexture()用于检索纹理的基本设置,包括格式,访问,宽度和高度。 int w, h, access; unsigned int format; SDL_QueryTexture( ...
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#9Python3-pySDL2-examples/lesson5.py at master - GitHub
SDL_QueryTexture (tex, None, None, w, h). dst.w = w.contents.value. dst.h = h.contents.value. if not clip: SDL_RenderCopy(ren, tex, None, dst).
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#10SDL_SetRenderTarget() and SDL_QueryTexture() efficiency
Also, does SDL_QueryTexture() have to access the VRAM, or is the info about the texture in the RAM? Any help is appreciated. Jonas Kulla. 8 years ago.
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#11sdl texture error out of memory Code Example
if (SDL_QueryTexture(texture, NULL, NULL, &rect.w, &rect.h)). 23. {. 24. printf("\n[ERROR] Fail to query texture: %s", SDL_GetError());.
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#12Grafika komputerowa SDL2 - SDL_QueryTexture - eduinf.waw.pl
texture, tekstura do zbadania. format, wskaźnik danych wypełnianych surowym formatem tekstury; rzeczywisty format może być inny, lecz przesyły pikseli będą ...
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#13Lesson 2: Don't Put Everything in Main - Will Usher
The width and height values are retrieved through SDL_QueryTexture . We then render the texture at the destination rectangle and pass NULL ...
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#14(官網翻譯)SDL_CreateTextureFromSurface - 台部落
創建的紋理的像素格式可能與表面的像素格式不同。使用SDL_QueryTexture()查詢紋理的像素格式。 相關函數. SDL_CreateTexture · SDL_DestroyTexture.
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#15【C++】為什麼我不能在SDL2中繪製紋理? - 程式人生
... int access; if (SDL_QueryTexture(tempChar, &format, &access, &w, &h) != ... else { cout << "SDL_QueryTexture() no error" << endl; } ...
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#16Question SDL2_image rendering not working properly
When I try to load the texture, and use SDL_QueryTexture() it gets the size and everything just fine. But when it comes to rendering the actual image, ...
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#17关于dllimport:F#将Null传递给非托管导入的DLL | 码农家园
extern int SDL_QueryTexture(nativeint texture, uint32& format, int& access, ... SDL_QueryTexture(textTexture, &format, &access, &w, &h) ...
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#18通过PySDL2使用SDL_QueryTexture的问题 - Python黑洞网
我正在使用PySDL2,正在编写一个小的脚本,将一个图像加载到Windows上,但是当我使用此函数“ SDL_QueryTexture”时,出现此错误消息“ ctypes.
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#19F# 将空值传递给非托管导入的DLL - IT工具网
SDL_QueryTexture (textTexture, &format, &access, &w, &h) 问题是native SDL 方法接受许多指针参数的空值。这在某些情况下是必需的(其功能类似于重载方法)。
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#20Simple program to explain SDL rendering - IQ Direct
SDL_Rect dest; // connects our texture with dest to control position SDL_QueryTexture(tex, NULL, NULL, &dest.w, &dest.h); // adjust height and width of our ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#21SDL2.0_03_SDL_image Library_H349117102的专栏 - 程序员 ...
<< endl; return 0; } SDL_RenderClear(ren); int bw, bh; SDL_QueryTexture(bg, NULL, NULL, &bw, &bh); ApplySurface(0, 0, bg, ren); ApplySurface(bw, 0, bg, ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#22SDL — Learn Programming 1.0
... SDL_Rect dest; dest.x = 10; dest.y = 10; SDL_QueryTexture(texture, NULL, NULL, &dest.w, &dest.h); SDL_RenderCopy(renderer, texture, NULL, ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#23c++ - 为什么我不能在SDL2中绘制纹理? - 摸鱼
<< SDL_GetError() << endl; } else { cout << "SDL_RenderClear() success" << endl; } int w; int h; Uint32 format; int access; if (SDL_QueryTexture(tempChar, ...
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#24Écrire plusieurs messages dans une fenêtre avec SDL2 et ...
... surface); int texW = 0; int texH = 0; SDL_QueryTexture(texture, NULL, NULL, &texW, &texH); SDL_Rect dstrect = { 100, 535, texW, ...
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#25C++ SDL 2 Inconsistent Texture Loading Error While Using ...
The texture exists directly before calling SDL_QueryTexture, but will return this command with an "invalid texture" error.
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#26SDL Functions failing and causing segfaults, and I don't know ...
I put a statement to print SDL_GetError() after SDL_QueryTexture, and it says: "Failed loading SHCORE.DLL: The specified module could not be ...
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#27C++&SDL游戏开发攻略6 - 精灵组件
SDL_Texture类型的贴图之前提到过,是个比较特殊的类型,需要SDL_QueryTexture()函数对其进行查询才能知道宽高。为了不让这个查询在每次绘制的过程中 ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#28Sdl texture error - Code Helper
... if (!texture) { printf("\n[ERROR] Fail to create texture: %s", SDL_GetError()); exit(1); } SDL_FreeSurface(image); if (SDL_QueryTexture(texture, NULL, ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#29SDL2.0_08_timer_H349117102的专栏-程序员宝宝
Box().h / 2; SDL_QueryTexture(msg, NULL, NULL, &msgbox.w, &msgbox.h); stringstream ssticks; ssticks << timer.Ticks(); SDL_Texture *tick = mytest.
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#30SDL操作筆記- IT閱讀
... SDL_Surface*surface); //獲取texture的長寬的with,height; SDL_QueryTexture(SDL_Texture*texture, NULL, NULL, &with, &height);. 6.surface:.
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#31Game Development with SDL2 Part 4: Animating using Sprite ...
It is called SDL_QueryTexture() . Make sure to use the above sprite sheet or else it will not work fine for you! #include <SDL.h> #include <SDL_image.h> int ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#32Event drive programming with SDL2 - Programmer All
... SDL_Renderer *rend) 27 { 28 SDL_Rect pos; 29 pos.x = x; 30 pos.y = y; 31 SDL_QueryTexture(tex, NULL, NULL, &pos.w, &pos.h); 32 SDL_RenderCopy(rend, tex, ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#33sdl load image Unknown pixel format Code Example - IQCode
... SDL_FreeSurface(image); SDL_Rect rect = {pos.x, pos.y, size.width, size.height}; if (SDL_QueryTexture(texture, NULL, NULL, &rect.w, ...
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#34Developers - SDL_QueryTexture? - - Bountysource
SDL_QueryTexture ? 25 February 2018 Posted by Ralph Desir. Has SDL_QueryTexture been implemented yet? I want to copy a TTF and that needs to be done by the ...
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#35SDL2: include/SDL_render.h | Fossies
Use SDL_QueryTexture() to query the pixel format of 314 * the texture. 315 * 316 * \param renderer the rendering context 317 * \param ...
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#36LoadBMP SDL Issue - Help! - C++ Forum - Cplusplus.com
... m_pTexture = SDL_CreateTextureFromSurface(m_pRenderer,pTempSurface); SDL_FreeSurface(pTempSurface); SDL_QueryTexture(m_pTexture, ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#37Проблемы с использованием SDL_QueryTexture через ...
SDL_QueryTexture получает указатели на int для записи результата, вы не можете просто передать int здесь. Обходной путь будет чем-то вроде w ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#38SDL2 Series Tutorial 6-Texture - Programmer Sought
functionSDL_QueryTexture()Basic settings for retrieving textures, including format, access, width, and height. int w, h, access; unsigned int format; ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#39用SDL2 进行事件驱动编程
... SDL_Renderer *rend) 27 { 28 SDL_Rect pos; 29 pos.x = x; 30 pos.y = y; 31 SDL_QueryTexture(tex, NULL, NULL, &pos.w, &pos.h); 32 SDL_RenderCopy(rend, tex, ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#40SDL学习二(显示png图片)_的技术博客
SDL_QueryTexture (tex, NULL, NULL, &pos.w, &pos.h); SDL_RenderCopy(rend, tex, NULL, &pos); } int main(int argc, char* argv[]) { //初始化SDL
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#41用SDL2 平铺背景并显示前景 - LMLPHP
SDL_QueryTexture (tex, NULL, NULL, &pos.w, &pos.h); SDL_RenderCopy(rend, tex, NULL, &pos); } int main(int argc, char** argv)
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#42用SDL2 加载PNG平铺背景并显示前景_weixin_30722589的博客
... 71 return 4; 72 } 73 74 //清空渲染器 75 SDL_RenderClear(renderer); 76 77 //在渲染器内平铺背景 78 int bW, bH; 79 SDL_QueryTexture(background, NULL, NULL, ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#43SimpleDirectMediaLayer - JuliaHub
... surface) SDL_FreeSurface(surface) w_ref, h_ref = Ref{Cint}(0), Ref{Cint}(0) SDL_QueryTexture(tex, C_NULL, C_NULL, w_ref, h_ref) try w, h = w_ref[], ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#44SDL -更新表面在C - 错说
... 0); SDL_Texture * texture = SDL_CreateTextureFromSurface(renderer, surface); int texW = 200; int texH = 200; SDL_QueryTexture(texture, ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#45Programmation avec la SDL/Les textures - Wikilivres
Pour récupérer les dimensions, nous utiliserons la fonction SDL_QueryTexture qui permet de récupérer plusieurs informations sur la texture, dont la largeur ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#46Why cant I draw to a texture in SDL2? - TipsForDev
<< SDL_GetError() << endl; } else { cout << "SDL_RenderClear() success" << endl; } int w; int h; Uint32 format; int access; if (SDL_QueryTexture(tempChar, ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#47SDL2::render - SDL 2D Rendering Functions - metacpan.org
Use SDL_QueryTexture( ... ) to query the pixel format of the texture. Expected parameters include: renderer - the rendering context ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#48https://blog.kakaocdn.net/dn/brv5z4/btqBpQgSK4M/wa...
... 255)); item_texture_ = SDL_CreateTextureFromSurface(g_renderer, item_temp_surface); SDL_FreeSurface(item_temp_surface); SDL_QueryTexture(item_texture_, ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#49SDL2系列教程6-纹理 - 程序员大本营
函数SDL_QueryTexture()用于检索纹理的基本设置,包括格式,访问,宽度和高度。 int w, h, access; unsigned int format; SDL_QueryTexture( texture, &format, ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#50时钟的SDL2实现示例 - 一聚教程网
SDL_QueryTexture (tex, NULL, NULL, &pos.w, &pos.h); pos.x = pos.y = 0; SDL_RenderCopy(renderer, tex, NULL, NULL);
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#51subject:"guile\-sdl2 0.6.0 released" - The Mail Archive
... SDL_GetWindowMaximumSize > SDL_GetWindowMinimumSize > SDL_QueryTexture > SDL_RenderGetIntegerScale > SDL_RenderGetLogicalSize > SDL_RenderGetScale ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#52SDL2pp::Texture Class Reference - libSDL2pp
See also: http://wiki.libsdl.org/SDL_QueryTexture · http://wiki.libsdl.org/SDL_QueryTexture#format · http://wiki.libsdl.org/SDL_PixelFormatEnum ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#53c++ : SDL2TTFテキストがランダムに消える - FIXES.PUB
... ts6); tb7= SDL_CreateTextureFromSurface(ren, ts7); SDL_QueryTexture(tb1, NULL, NULL, & tbW, & tbH); SDL_QueryTexture(tb2, NULL, ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#54SDL 2.0 中文教程
上面用到的int SDL_QueryTexture(SDL_Texture* texture,Uint32* format, int* access,int* w,int* h)是用来查询Texture 的信息的。
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#55Unexpected behaviour by pointer (when manipulated) but ...
... surf); SDL_FreeSurface(surf); SDL_Rect rct = {20, 100, 0,0}; SDL_QueryTexture(tex, NULL, NULL, &rct.w, &rct.h); m_Screen_Object.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#56SDL2 only renders a single image - GameDev StackExchange
SDL_Rect sracquet1; SDL_Rect sracquet2; SDL_Rect sball; //Gets scale and dimensions of textures SDL_QueryTexture(texRacquet1, NULL, NULL, ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#57SDL2学习------事件处理 - ICode9
SDL_QueryTexture (texture, nullptr, nullptr, &pos.w, &pos.h);. SDL_RenderCopy(render, texture, nullptr, &pos); }. int _EventDemo()
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#58SDL2函式簡單介紹02 - 程序員學院
7.int sdl_querytexture(sdl_texture* texture, uint32* format, int* access, int* w, int* h). 功能:查詢一個紋理的屬性. 引數:texture:紋理.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#59Displaying Text in SDL2 with SDL_ttf - Gigi Labs
We used SDL_QueryTexture() to obtain the dimensions of the texture, so that we could render the text in exactly as much space as it needed. We ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#60Compiling SDL for Windows (CodeBlocks) [Need Help]
obj\ReleaseSDL\src\cata_tiles.o:cata_tiles.cpp|| undefined reference to SDL_QueryTexture'| obj\ReleaseSDL\src\cata_tiles.o:cata_tiles.cpp|| ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#61sdl texture error out of memory - Code Example / Ingrom
... image); if (!texture) { printf("\n[ERROR] Fail to create texture: %s", SDL_GetError()); exit(1); } SDL_FreeSurface(image); if (SDL_QueryTexture(texture, ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#62sdl load image Unknown pixel format code example | Newbedev
... if (!texture) { return false; } SDL_FreeSurface(image); SDL_Rect rect = {pos.x, pos.y, size.width, size.height}; if (SDL_QueryTexture(texture, NULL, ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#63Sdl render texture - Tracton Abbey Parish
SDL_QueryTexture (img, NULL, NULL, &w, &h); // get the width and height of the texture // put the location where we want the texture to be drawn into a ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#64Pascal游戏开发入门(二):渲染图片
Init(title: string; x, y, h, w, flags: integer); begin ..... pt := IMG_LoadTexture(pr, 'assets/run.png'); SDL_QueryTexture(pt, nil, nil, ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#65Load Texture trong SDL — Lập Trình Game - STDIO
SDL_QueryTexture (texture, NULL, NULL, &sourceRect.w, &sourceRect.h);. Đoạn code trên có khai báo đối tượng SDL_Rect với 2 biến là sourceRect và ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#66Using SDL2: Pong 3 - DEV Community
We'll introduce a new function called SDL_QueryTexture() . It takes a pointer to an SDL_Texture for the attributes we want to query.
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#67Les textures et les images - Utiliser la SDL en langage C ...
SDL_Rect dst = {0, 0, 0, 0}; SDL_QueryTexture(texture, NULL, NULL, &dst.w, ... int SDL_QueryTexture(SDL_Texture* texture, Uint32* format, ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#68图片处理 - SDL2教程
上面用到的int SDL_QueryTexture(SDL_Texture* texture,Uint32* format, int* access,int* w,int* h)是用来查询Texture的信息的。以便在绘制的时候不会造成图片拉伸等 ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#69Using SDL2: Pong 3 | LaptrinhX
We'll introduce a new function called SDL_QueryTexture() . It takes a pointer to an SDL_Texture for the attributes we want to query.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#70Pre-eminence One | The Rise of Michael Bianchi II
SDL_QueryTexture (image, NULL, NULL, &crop.w, &crop.h); Define this function before declaring the crop rect parameters themselves.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#71c++ - SDL2_image渲染无法正常工作
我正在尝试在SDL2中使用SDL_image v2.0.0渲染图像。 我的res / img /文件夹中有一个名为Red.png的图像。当我尝试加载纹理并使用SDL_QueryTexture()时,它将获得大小, ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#72Python SDL2 TTF test - egDev
... y) w = pointer(c_long(0)) h = pointer(c_long(0)) #Query the texture to get its width and height to use SDL_QueryTexture(tex, None, None, ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#73SimpleDirectMediaLayer.jl - SDL2 - Julia Packages
... surface) SDL_FreeSurface(surface) w_ref, h_ref = Ref{Cint}(0), Ref{Cint}(0) SDL_QueryTexture(tex, C_NULL, C_NULL, w_ref, h_ref) try w, h = w_ref[], ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#74How to create one bitmap from parts of many textures (C++ ...
!= NULL; }. When we want to render to a texture Remarks. The pixel data must be in the pixel format of the texture. Use SDL_QueryTexture() to query the pixel ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#75Class: SDL2::Texture — Documentation by YARD 0.8.7.4
File 'video.c', line 1781 static VALUE Texture_access_pattern(VALUE self) { int access; HANDLE_ERROR(SDL_QueryTexture(Get_SDL_Texture(self), ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#76arsa: include/SDL/SDL_render.h File Reference - SAROS World
Note: The contents of the texture are not defined at creation. See also: SDL_QueryTexture() · SDL_UpdateTexture() · SDL_DestroyTexture() ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#77ascii
... surface); if (!texture) { fprintf(stderr, "Couldn't create texture: %s\n", SDL_GetError()); continue; } SDL_QueryTexture(texture, NULL, NULL, &w, ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#78Save SDL Texture to file - EasySaveCode.com
6. SDL_QueryTexture(texture, NULL, NULL, &width, &height);. 7. SDL_Surface* surface = SDL_CreateRGBSurface(0, width, height, 32, ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#79用SDL2 平铺背景并显示前景 - 术之多
SDL_QueryTexture (tex, NULL, NULL, &pos.w, &pos.h);; SDL_RenderCopy(rend, tex, NULL, &pos);; }; int main(int argc, char** argv)
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#80Image bmp ne s'ouvre pas avec SDL / Développement et ...
... if(SDL_QueryTexture(texture,NULL,NULL,&rectangle.w, &rectangle.h)!=0) { SDL_DestroyRenderer(renderer); SDL_DestroyWindow(window); ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#81[일기] SDL에서 png 이미지 출력하기. - 내멋대로
SDL_QueryTexture (tex, NULL, NULL, &w, &h); My_RenderTexture(tex, ren, x, y, w, h); } SDL_image를 새로 영입(?)했기 때문에 이를 초기화해야 ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#82Цикл уроков по SDL 2.0: урок 2
SDL_RenderClear(renderer); int bW, bH; SDL_QueryTexture(background, NULL, NULL, &bW, &bH); ApplySurface(0, 0, background, renderer); ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#83用SDL2 加载PNG平铺背景并显示前景
... SDL_Texture *tex, SDL_Renderer *rend) 27 { 28 SDL_Rect pos; 29 pos.x = x; 30 pos.y = y; 31 SDL_QueryTexture(tex, NULL, NULL, &pos.w, ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#84undefined reference to /usr/local/lib/libSDL2_ttf.so undefined ...
SDL_QueryTexture (text, NULL, NULL,&rect.w, &rect.h); bool isRunning = true; while(isRunning) { while (SDL_PollEvent(ev))
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#85Linux 下SDL2 image安装及使用_hank12580的博客-程序员秘密
... render=SDL_CreateRenderer(window,-1,0); texture=IMG_LoadTexture(render,"tux.jpg"); SDL_QueryTexture(texture,NULL,NULL,&width,&height); src.x=src.y=0; ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#86guile-sdl2 0.6.0 released - GNU mailing lists
... SDL_GetWindowMaximumSize SDL_GetWindowMinimumSize SDL_QueryTexture SDL_RenderGetIntegerScale SDL_RenderGetLogicalSize SDL_RenderGetScale ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#87Setting the Stage up! - Making Games The Wrong Way
I here use SDL_QueryTexture to retrieve width and height of the textures ... SDL_QueryTexture(background.texture, NULL, NULL, &background.w, ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#88将SDL纹理保存到文件 - Thinbug
... texture); int width, height; SDL_QueryTexture(texture, NULL, NULL, &width, &height); SDL_Surface* surface = SDL_CreateRGBSurface(0, width, height, 32, ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#89Zooming an image while keeping it centered in SDL2 - Quabr
scaleHeight) { SDL_QueryTexture(this->imageCache, NULL, NULL, &this->position.w, &this->position.h); this->position.x = (int) x ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#90Passing NULL pointers to a C library function? - Nim forum
discardable, importc: "SDL_QueryTexture".} How do I pass NULL? The compiler won't allow anything. I tried: sdl2.queryTexture(pTexture, NULL ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#91Beginner here! Quick question [Archive] - Pascal Game ...
SDL_QueryTexture (sprite, nil, nil, @w, @h); new (dest); dest.x:=x; dest.y:=y; dest.w:=round(w*width); dest.h:=round(h*height); if vflip then begin
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#92C++ SDL2.0是否存在SetRenderDrawColor和 ... - 多多扣
我也不理解仅仅为了正确显示文本比例而使用SDL_QueryTexture的必要性。我希望用户希望显示的文本在默认情况下不会有任何拉伸。在我看来,这一切都太复杂了.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#93zenilib/jni/external/sdl/SDL/SDL_render.h File Reference
See Also: SDL_QueryTexture() · SDL_UpdateTexture() · SDL_DestroyTexture(). Definition at line 396 of file SDL_render.c.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#94SDL2 SLD_RenderCopy不顯示任何東西- 優文庫
... NULL) return false; SDL_FreeSurface(surface); SDL_QueryTexture(m_pTexture,NULL,NULL,&m_sourceRectangle.w,&m_sourceRectangle.h); m_destinationRectangle.x ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#95python - Pysdl2陷入了教程 - 堆栈内存溢出
我正在使用PySDL2,正在编写一个小的脚本,将一个图像加载到Windows上,但是当我使用此函数“ SDL_QueryTexture”时,出现此错误消息“ ctypes.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?>
sdl_querytexture 在 コバにゃんチャンネル Youtube 的精選貼文
sdl_querytexture 在 大象中醫 Youtube 的最讚貼文
sdl_querytexture 在 大象中醫 Youtube 的精選貼文