[爆卦]Broadly synonym是什麼?優點缺點精華區懶人包

雖然這篇Broadly synonym鄉民發文沒有被收入到精華區:在Broadly synonym這個話題中,我們另外找到其它相關的精選爆讚文章

在 broadly產品中有78篇Facebook貼文,粉絲數超過166萬的網紅Engadget,也在其Facebook貼文中提到, The city claims the companies used "bait-and-switch" tactics to mislead consumers....

 同時也有7部Youtube影片,追蹤數超過9萬的網紅Shiney,也在其Youtube影片中提到,Prey พากย์ไทย แปลไทย เนื้อเรื่อง Prey is a first-person shooter video game developed by Arkane Studios and published by Bethesda Softworks. The game ...

broadly 在 anson Instagram 的精選貼文

2021-09-16 04:03:21

——— A little discussion on race? I’ve always thought a lot about the terrifying topic of “race”. We do not like to comment on it, we prefer seeing no...

broadly 在 Eric Yang Instagram 的精選貼文

2021-09-16 05:42:30

Welcome to the YOLO Economy 「你只能活一次」:疫情讓千禧一代擁抱冒險經濟 Something strange is happening to the exhausted, type-A millennial workers of America. After a yea...

broadly 在 BusinessFocus | 商業、投資、創科平台 Instagram 的最讚貼文

2021-09-17 18:42:26

【@businessfocus.io】美國民調顯示多國對中國看法負面 拜登上台 扭轉美國形象 . 美國皮尤研究中心(Pew Research Center)長期追蹤各國民眾對中美兩國態度(https://www.pewresearch.org/fact-tank/2021/06/30/chinas...

  • broadly 在 Engadget Facebook 的最佳貼文

    2021-08-28 05:43:53
    有 163 人按讚

    The city claims the companies used "bait-and-switch" tactics to mislead consumers.

  • broadly 在 管碧玲 (kuanbiling) Facebook 的最讚貼文

    2021-06-30 16:21:01
    有 342 人按讚

    歐盟今天發布「歐盟-中國」戰略藍圖
    https://reneweuropegroup.app.box.com/s/iik40rg3cdg2qzfj493cqixlzh2i9j0b

    The EU should support Taiwan 歐盟應支持台灣:

    在習近平主席的領導下,北京強化其侵略立場,要求在“一國兩制”框架下實現台灣與中國的統一,以作為與台進行任何對話的前提。

    台灣在外交上受到孤立,軍事上受到威脅。歐盟應重新檢視對台接觸政策,並與國際夥伴合作,幫助維護台灣的民主。歐盟應更密切關注兩岸關係,支持促進兩岸對話、合作和建立信任的所有措施。

    歐盟和歐盟27個國家的衛生部長應積極支持台灣重新獲得世衛組織觀察員或甚至是更廣泛的會員資格。

    歐盟應向前邁進,重新評估與台灣間經貿關係,啟動歐盟與台灣雙邊投資條約的談判。台灣有潛力成為歐盟在ICT產業、生物科技、健康、移動領域的最佳合作夥伴,台灣也可以發揮重要作用在減少歐洲對中國出口的依賴及未來的產業政策等方面。

    最後,歐盟應向中國明確表示,當中國攻擊並試圖以武力接管台灣時,將付出什麼樣的代價。把中國排除在SWIFT(環球銀行金融電信協會)之外, 可以做為施壓中國的代價之一。

    Under President Xi Jinping, Beijing has intensified its aggressive stance by demanding the reunification of Taiwan with China under the formula of "One country, two systems" as a precondition for any dialogue with the island.

    The country finds itself diplomatically isolated and threatened militarily.The EU should revisit its engagement policy with Taiwan and cooperate with international partners in helping sustain democracy in Taiwan. The EU should furthermore closely monitor cross-strait relations and support initiatives aimed at promoting dialogue, cooperation and confidence building between the two sides.

    Taiwan is still excluded from full participation in the WHO.The EU and the 27 health ministers of the EU should actively support Taiwan in their efforts to regain the observer status granted to them in the WHO between 2009 and 2016 and support more broadly membership or at least observer status in all other relevant multilateral organisations.

    The EU should move forward, re-evaluate its economic and trade relations with Taiwan and launch negotiations for an EU-Taiwan bilateral investment treaty. Taiwan has the potential to become the EU’s top partner in ICT, biotech, health, mobility and Taiwan could play an important role in reducing European dependency on Chinese exports, as well as in its future industrial policy.

    Finally, the EU should make clear to China what the costs will be when they attack and attempt to take over Taiwan by force. Excluding China from the SWIFT banking system should be one of the imposed costs.

  • broadly 在 蔡依橙的閱讀筆記 Facebook 的精選貼文

    2021-05-27 23:35:24
    有 4,712 人按讚

    這個消息漸漸會有中文媒體發報導,因為真的很重要。
     
    就是拜登的印太事務負責人,俗稱亞洲沙皇的 Kurt Campbell,公開說,我們跟習中國打交道(engagement)的時期已經結束了。
     
    之所以話講到這麼重,是因為中國的戰狼外交、新疆人權問題、香港治理問題、疫情與病毒的國際責任問題、中國的各種踩腳行為,都深深惹怒了美國,算是拜登上台後,對中國的總結。簡單說,就是:
     
    「習總加速師真不是蓋的。」
     
    阿拉斯加那次中國外交官的不禮貌且粗魯行為,Kurt Campbell 也在現場。而最近拜登政府忽然要求情報部門,要對疫情的起源作徹查,也是劍指武漢病毒研究所。
     
    佛奇開始軟化,不再堅持病毒為自然起源,認為的確應該好好查一查。連臉書都開始解禁,不會刪除或禁止認定這次的疫情為人造病毒的言論!
     
    習總加速師讓美國轉向了。
     
    這件事情台灣當然很需要關心,而這篇是來自於新加坡的海峽時報。因為新加坡一直以來就是想玩等邊三角形,非常親中,看不起 Errr...... 的台灣,在東協扮演和事佬,飛機卻又買美國的 F-35。
     
    不過他們不像台灣離中國那麼近,根據二戰日本南向侵略的歷史,只要中國還沒入侵泰國與馬來西亞,新加坡都還可以優雅地繼續等邊。
     
    「“The period that was broadly described as engagement has come to an end,” Mr Kurt Campbell, the US coordinator for Indo-Pacific affairs on the National Security Council, said at an event hosted by Stanford University.」

  • broadly 在 Shiney Youtube 的精選貼文

    2020-01-28 22:01:10

    Prey พากย์ไทย แปลไทย เนื้อเรื่อง

    Prey is a first-person shooter video game developed by Arkane Studios and published by Bethesda Softworks. The game was released worldwide on 5 May 2017, for Microsoft Windows, PlayStation 4 and Xbox One.

    In Prey, the player controls Morgan Yu while exploring the space station Talos I, in orbit around Earth–Moon L2, where they had been researching a hostile alien species called the Typhon. As the Typhon escape confinement, the player uses a variety of weapons and abilities derived from the Typhon to avoid being killed by the aliens while looking to escape the station. The player gains access to areas of the station by acquiring key items and abilities, eventually allowing the player to fully explore the station in an open world setting.

    Arkane's Prey is largely unrelated to the 2006 game Prey developed by Human Head Studios, and is considered a reimagining of the intellectual property set in a wholly new narrative. While Prey 2, a sequel to the 2006 game, had been planned by Human Head, it fell into development hell following transfer of the intellectual property from 3D Realms to Bethesda Softworks, and was eventually cancelled in 2014. Arkane's game does not use any of the planned sequel's assets, and only incorporates the previous game's name and the broad theme of the protagonist being hunted by aliens. Arkane built Prey as a spiritual sequel to System Shock, providing the player with several potential means of progressing within the game.


    Prey is a survival horror first-person shooter with role-playing and stealth elements set in an open world environment. The player takes the role of Morgan Yu, a human aboard a space station with numerous species of hostile aliens known collectively as the Typhon. The player is able to select certain attributes of Morgan, including gender, and decisions made by the player that affects elements of the game's story. To survive, the player must collect and use weapons and resources aboard the station to fend off and defeat the Typhon. According to creative director Raphaël Colantonio, the station is completely continuous rather than having separate levels or missions, at times requiring the player to return to areas they previously explored. The player is also able to venture outside of the station in space and find shortcuts connecting parts of the station. Colantonio also stated that the aliens have an array of different powers that the player character can gain over time; one such alien has the ability to shape shift into everyday items, such as a chair.

    The game has multiple endings, according to lead designer Ricardo Bare; the endings fall into three major narrative structures depending on how the player broadly interacted with the station and surviving humans, but Bare said there are "tons of little permutations" based on specific events.

  • broadly 在 Shiney Youtube 的精選貼文

    2020-01-26 04:33:14

    Prey พากย์ไทย แปลไทย เนื้อเรื่อง

    Prey is a first-person shooter video game developed by Arkane Studios and published by Bethesda Softworks. The game was released worldwide on 5 May 2017, for Microsoft Windows, PlayStation 4 and Xbox One.

    In Prey, the player controls Morgan Yu while exploring the space station Talos I, in orbit around Earth–Moon L2, where they had been researching a hostile alien species called the Typhon. As the Typhon escape confinement, the player uses a variety of weapons and abilities derived from the Typhon to avoid being killed by the aliens while looking to escape the station. The player gains access to areas of the station by acquiring key items and abilities, eventually allowing the player to fully explore the station in an open world setting.

    Arkane's Prey is largely unrelated to the 2006 game Prey developed by Human Head Studios, and is considered a reimagining of the intellectual property set in a wholly new narrative. While Prey 2, a sequel to the 2006 game, had been planned by Human Head, it fell into development hell following transfer of the intellectual property from 3D Realms to Bethesda Softworks, and was eventually cancelled in 2014. Arkane's game does not use any of the planned sequel's assets, and only incorporates the previous game's name and the broad theme of the protagonist being hunted by aliens. Arkane built Prey as a spiritual sequel to System Shock, providing the player with several potential means of progressing within the game.


    Prey is a survival horror first-person shooter with role-playing and stealth elements set in an open world environment. The player takes the role of Morgan Yu, a human aboard a space station with numerous species of hostile aliens known collectively as the Typhon. The player is able to select certain attributes of Morgan, including gender, and decisions made by the player that affects elements of the game's story. To survive, the player must collect and use weapons and resources aboard the station to fend off and defeat the Typhon. According to creative director Raphaël Colantonio, the station is completely continuous rather than having separate levels or missions, at times requiring the player to return to areas they previously explored. The player is also able to venture outside of the station in space and find shortcuts connecting parts of the station. Colantonio also stated that the aliens have an array of different powers that the player character can gain over time; one such alien has the ability to shape shift into everyday items, such as a chair.

    The game has multiple endings, according to lead designer Ricardo Bare; the endings fall into three major narrative structures depending on how the player broadly interacted with the station and surviving humans, but Bare said there are "tons of little permutations" based on specific events.

  • broadly 在 Shiney Youtube 的最佳解答

    2020-01-21 19:51:35

    Prey พากย์ไทย แปลไทย เนื้อเรื่อง

    Prey is a first-person shooter video game developed by Arkane Studios and published by Bethesda Softworks. The game was released worldwide on 5 May 2017, for Microsoft Windows, PlayStation 4 and Xbox One.

    In Prey, the player controls Morgan Yu while exploring the space station Talos I, in orbit around Earth–Moon L2, where they had been researching a hostile alien species called the Typhon. As the Typhon escape confinement, the player uses a variety of weapons and abilities derived from the Typhon to avoid being killed by the aliens while looking to escape the station. The player gains access to areas of the station by acquiring key items and abilities, eventually allowing the player to fully explore the station in an open world setting.

    Arkane's Prey is largely unrelated to the 2006 game Prey developed by Human Head Studios, and is considered a reimagining of the intellectual property set in a wholly new narrative. While Prey 2, a sequel to the 2006 game, had been planned by Human Head, it fell into development hell following transfer of the intellectual property from 3D Realms to Bethesda Softworks, and was eventually cancelled in 2014. Arkane's game does not use any of the planned sequel's assets, and only incorporates the previous game's name and the broad theme of the protagonist being hunted by aliens. Arkane built Prey as a spiritual sequel to System Shock, providing the player with several potential means of progressing within the game.


    Prey is a survival horror first-person shooter with role-playing and stealth elements set in an open world environment. The player takes the role of Morgan Yu, a human aboard a space station with numerous species of hostile aliens known collectively as the Typhon. The player is able to select certain attributes of Morgan, including gender, and decisions made by the player that affects elements of the game's story. To survive, the player must collect and use weapons and resources aboard the station to fend off and defeat the Typhon. According to creative director Raphaël Colantonio, the station is completely continuous rather than having separate levels or missions, at times requiring the player to return to areas they previously explored. The player is also able to venture outside of the station in space and find shortcuts connecting parts of the station. Colantonio also stated that the aliens have an array of different powers that the player character can gain over time; one such alien has the ability to shape shift into everyday items, such as a chair.

    The game has multiple endings, according to lead designer Ricardo Bare; the endings fall into three major narrative structures depending on how the player broadly interacted with the station and surviving humans, but Bare said there are "tons of little permutations" based on specific events.

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