glNormal3:f ( 0.0f, 0.0+, 1.0f); glvertex3f ( 0.5f, 0.5f, 0.5f); glvertex3f (-0.5f, 0.5f, 0.5f); glvertex3f (-0.5f, -0.5f, 0.5f); glvertex3f ( 0.5f, -0.5f, ...
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