glBegin(GL_QUADS);. glColor3f(255, 0, 0);. glVertex3f(0.0, 0.0, 0.0);. glVertex3f(1.0, 0.0, 0.0);. glVertex3f(1.0, 1.0, 0.0);. glVertex3f(0.0, 1.0, 0.0);.
確定! 回上一頁