[爆卦]kickstarter翻譯是什麼?優點缺點精華區懶人包

為什麼這篇kickstarter翻譯鄉民發文收入到精華區:因為在kickstarter翻譯這個討論話題中,有許多相關的文章在討論,這篇最有參考價值!作者GP03D ( )看板BoardGame標題[閒聊] Reddit上有人花48萬台幣KS了150...

kickstarter翻譯 在 Luck? Instagram 的精選貼文

2020-05-12 06:54:01

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我在搜尋gloomhaven的時候發現有這篇香港fb上的文章翻譯

我只有買過一次Kick starter桌遊
原因無他,KS遊戲價格都很貴
次因是要等很久才可能會寄來

通常成功的作品之後都會上市
(第七大陸目前就還沒有>.<)
上市後的價格就會有折扣

至於這位仁兄花了美金$16000後的感想是:
以下為轉貼文章:
--------

[翻譯] Backed 150 KS Boardgame ,我後悔了! (After backing 150 board games on
Kickstarter, regret finally sets in

原文: http://mashable.com/2017/09/14/kickstarter-board-games/#Sd.IOE6XZiqN

原文中的原文: https://www.reddit.com/r/boardgames/comments/700jrz/an_epiphany_
after_25_years_backing_board_games_on/

“Over the past two-and-a-half years, Reddit user Ranker2 has spent more than
$16,000 backing more than 150 board game projects on Kickstarter. It turns out
it wasn't worth it.”

這兩年半以來, Reddit (註#外國有名討論區) 一位用戶 Ranker2 在KS 上花了 $16000
購買超過150款桌遊, 他最後得出來的答案是 - “不值得”。

In a Reddit post titled "An epiphany after 2.5 years backing board games on Ki
ckstarter,"Ranker2 wrote about their habit of backing board games on Kickstart
er, how it became a sort of addiction, and how they recently came to the reali
zation that most of the board games they backed weren't even enjoyable.
在一個名為 “KS Boardgame 2年半的領悟” 的討論上, Ranker2 寫下他 KS 桌遊的經
歷,由習慣變為上癮。機緣叫他回顧一下,卻發覺大部份遊戲他一點都不喜歡。
"I reviewed my [Kickstarter] backed list to take inventory on what has or hasn
't been delivered when it hit me: most of the games I had backed are terrible
or don't get much play," Ranker2 wrote. "While there may be a dozen that the b
oard gaming community may agree were successes, it doesn't mean that THAT type
of game or genre was something I enjoyed. Going through the list, I was able
to count on one hand how many of those 100+ Kickstarted board games I liked."

“我為了檢查到貨的情況,我走到KS網頁查看我支持了的項目。暮然回首 ,我發覺有很
多遊戲是十分差勁,很少出場。” Ranker 續道 :“ 雖然這些遊戲都是大眾所支持推
崇或是定位為成功好玩的遊戲,但這不代表遊戲是我喜愛的一類。要時在這個KS名單上點
算我喜歡的遊戲, 一隻手掌都數得晒。”
Ranker2 followed up on his post with a comment listing every project they back
ed and how much they paid to back it.

Ranker2 在之後留言列出他支持了的項目及資助額。(我放到最後,不想佔版面)
How did it get this bad? Ranker2 said it was their fear of missing out (FOMO)
on a potentially good game or a game that other people in the board game commu
nity were excited about.
Ranker2 嘗試解釋為什麼會出現這個狀況,他認為是”害怕錯過的感覺” (fear of miss
ing out)驅使他這樣做,他害怕會錯過一款潛力遊戲或是失去錯過一款桌遊圈子會雀躍的
遊戲。
"Kickstarting games felt as if I was part of this insider club with first snea
k peeks at board games that the general population wasn't even aware of," Rank
er2 wrote. "I would monitor the [Kickstarter] Roundup almost religiously. As t
ime progressed, I kept Kickstarting more and more due to the fear of missing o
ut ... I even backed projects simply because they had a large number of backer
s — obviously the game must be great or else so many people wouldn't have bac
ked it right?"
“KS 遊戲給我的感覺就像桌遊界的內幕。遊戲會首次曝光,卻沒有太多玩桌遊的人會留
意。” Ranker2寫到: “我逛KS 就好像信仰一樣,每週都會去參加崇拜。隨著時間經過
,害怕錯過的感覺使我不斷不斷地KS...有時支持的原因只是單純項目有很多支持者,但
一個項目有很多支持者不是代表他會很好嗎?要不然怎會有人支持。”

Ranker2 also wrote about how Kickstarting board games usually ends up saving b
uyers a bit of money, especially if they have to resort to buying the game or
add-ons through eBay.
Ranker2也提到,特別是收藏家,KS遊戲通常會比在ebay 後追便宜一點。
Backing board games became a bit of an addiction, Ranker 2 wrote. Perhaps this
stems from Kickstarter being a bit of a gamble — you're paying for an unfini
shed project with the hope that it will prove to be great. But there's always
a chance that the Kickstarter will fall through or just fail to meet expectati
ons.
購買遊戲是會上癮的。某程度上KS 就好像一場賭博,你在投資一項未完成的遊戲,期望
他會有好的成果,但我們不能無視失敗或是出現落差的機會。
"Doing the math, it seems like the winning move is to sit back, let the brave
souls sort out the wheat from the chaff, and pay the eBay tax when a winner co
mes along," Ranker2 wrote. "I'd have a lot more money on my hands not to menti
on a lot more shelf space."
Sounds like a good plan.

計一計數,如果想節省金錢應該停止KS,多花一點錢後追優良合適的遊戲會比亂石投林來
得更便宜,哪些滄海唯珠就留給”勇者”吧。Ranker2 最後說 “以上還沒有計算我花在
收納儲存的錢呢!”

(香港桌遊FB群組的)小編感想:
其實這狀況又怎會只出現在KS 中呢?當你有100盒桌遊 或者100個電玩遊戲,總有數款是
90分的,其他遊戲假約也有80分,往後出場的機會率都會變少,或是你會感到他不夠好。
不論社會及遊戲,都是會隨時間不斷進步。在我而言,KS 的問題倒是 一個2年前的構思
,2年後真的還創新嗎?還震撼有趣嗎?會不會有其他代替品比你更早出現呢?
文章中心的主旨是希望大家不要因為”害怕錯失”而去亂買一通。這想法我十分支持,不
竟KS主要是以KS Exclusive 及 SG 為招來,支持者住住都害怕這個感覺而KS 了。但如果
是羊群心理去支持,買到失敗作其實與人無尤。如果已經做足功課,看了這個收了工的KS
情報科道出遊戲的壞處也要去支持,小編相信收到遊戲的時候,還是會雀躍萬分的。
最後 -
給自己多一點自信,謹慎去選擇,相信你的眼光,支持別人的概念。

------
這位仁兄的back list文章裡也有,不過太多了,我就不貼了。


--
※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 208.105.77.2
※ 文章網址: https://www.ptt.cc/bbs/BoardGame/M.1520018377.A.BEB.html
Joshuajill: KS令人不爽的是,有些明明是舊遊戲,透過增加一些獎勵 03/03 07:04
Joshuajill: 、擴充就包裝成新遊戲,像畫廊經理人就是,雖然多了一 03/03 07:04
Joshuajill: 些小擴充,但打開後發現根本都有受潮發霉的狀況,還 03/03 07:04
Joshuajill: 有兩城之間也是...這些都是桌遊界的黑暗,令人失望! 03/03 07:04
S209: 別人的遊戲最好玩:) 03/03 08:47
kib82330: 太中肯的文章,只能含淚推了… 03/03 10:54
yowei5678: 有些不針對KS,換句話說可以套用至所以桌遊吧 03/03 12:26
sleeprice: 不曉得台灣募資環境會跟上嗎? 03/03 12:43
tony332976: 原來有舊遊戲集資喔? 03/03 13:06
whatai: 畫廊經理人是舊遊戲重出????? 03/03 13:51
fish000542: 桌遊本來就是這樣阿 又不是只有KS 03/03 14:17
YuLuM: 賺錢第一啊!你看聖托也是顧著出 promo 撈錢但卻跟你說 03/03 16:47
YuLuM: 沒時間更新 PnP 啊 03/03 16:47
martian001: 真的會害怕錯過>"< 03/03 20:09
rogerjj: 呃....1F沒誤會嗎? :P 03/03 22:59
whatai: 可能跟大師畫廊搞混了 03/04 00:17
cactus44: 現在KS就桌遊界的撈錢主力啊...一堆遊戲都先上ks後才出 03/04 11:44
cactus44: 版的 03/04 11:44

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