雖然這篇Playsoundfrontend鄉民發文沒有被收入到精華區:在Playsoundfrontend這個話題中,我們另外找到其它相關的精選爆讚文章
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#1PlaySoundFrontend - Discussion - Cfx.re Community
So this works: PlaySoundFrontend(-1, "TIMER_STOP", "HUD_MINI_GAME_SOUNDSET", 1) but I want to play the file located in ...
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#2PlaySoundFrontend - Natives @ Cfx.re Docs
PlaySoundFrontend void PLAY_SOUND_FRONTEND(int soundId, char* audioName, char* audioRef, BOOL p3);. List: https://pastebin.com/DCeRiaLJ All occurrences as ...
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#3playSoundFrontEnd - Multi Theft Auto: Wiki
This function plays a frontend sound for the specified player. [[{{{image}}}|link=|]], Note: These sounds can be disabled with ...
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#4PlaySoundFrontend Examples - FiveM-Wiki - Kronzky's
PlaySoundFrontend Examples. PlaySoundFrontend calls, as they exist in-game. (Some might not work, and some parameters will have to ...
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#5PlaySoundFrontEnd - GTA Network Wiki
2018年2月21日 — Plays an audio from in-game's audio library. Syntax. void NAPI.Player.PlaySoundFrontEnd(Client target, string soundName, string soundSetName);.
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#6Audio::playSoundFrontend - RAGE Multiplayer Wiki
2020年8月8日 — WARNING: use different ID may crash the client. Return value. Undefined. Example. mp.game.audio.playSoundFrontend(-1, "Beep_Green" ...
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#7Method PlaySoundFrontend | Community Script Hook V .NET
Home · Scripting V2 · Scripting V3 · GTA · Audio; Methods; PlaySoundFrontend. Search Results for. Show / Hide Table of Contents.
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#8Adding more sounds in playSoundFrontEnd - Suggestions
Hello everybody ... yesterday i looked at this function http://wiki.multitheftauto.com/wiki/PlaySoundFrontEnd Its strange that there is ...
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#9natives/PlaySoundFrontend.md at master · citizenfx ... - GitHub
List: https://pastebin.com/DCeRiaLJ All occurrences as of Cayo Perico Heist DLC (b2189), sorted alphabetically and identical lines removed: https://git.io/ ...
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#10Frontend Sounds - alt:V Unofficial Docs
Sound ID Audio Name Audio Ref ‑1 10_SEC_WARNING HUD_MINI_GAME_SOUNDSET ‑1 10s MP_MISSION_COUNTDOWN_SOUNDSET ‑1 1st_Person_Transition PLAYER_SWITCH_CUSTOM_SOUNDSET
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#11Audio::playSoundFrontend | Ragemp Wiki | Fandom
Audio::playSoundFrontend. Edit. Contents. 1 Syntax ... Syntax. mp.game.audio.playSoundFrontend(ID, SoundName, SoundSetName, instant);. Required Arguments.
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#12Playsoundfrontend. Download this project profile. A screenplay is a ...
Playsoundfrontend. Download this project profile. A screenplay is a form of narration in which the movements, actions, expressions and dialogue …
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#13okay, Lua - rextester
OpenMenu(id) if id and menus[id] then PlaySoundFrontend(-1, "SELECT", "HUD_FRONTEND_DEFAULT_SOUNDSET", ... menu closed') PlaySoundFrontend(-1, "QUIT", ...
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#14Audio | fivem-js - Documentation
Static hasSoundFinished · Static playMusic · Static playSound · Static playSoundAt · Static playSoundFromEntity · Static playSoundFrontEnd · Static releaseSound.
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#15Вопрос Как добавить звук-трек? | RAGEMP.PRO
Функция - https://wiki.rage.mp/index.php?title=Audio::playSoundFrontend. Список звуков - https://wiki.gtanet.work/index.php?title= ...
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#16Code Editor -.NET Fiddle
true); PlaySoundFrontend(-1, "Place_Prop_Fail", "DLC_Dmod_Prop_Editor_Sounds", false); } } // If the player pressed L (7/Slowmotion Cinematic Camera Button) ...
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#173xdb2rt5g - Lua - OneCompiler
... Stufe: " .. currentlevel) end PlaySoundFrontend(-1, "ATM_WINDOW", "HUD_FRONTEND_DEFAULT_SOUNDSET") end) RegisterNUICallback('fesseln', function(data, ...
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#18湯屋溫泉網紅推薦指南- car beep sound download的推薦與評價
Compiled scripts do not take effect since enums are embedded as constants ... PlaySoundFrontend not correctly tying the returning sound id ... ... <看更多> ...
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#19Маркер - MTA Resource
playSoundFrontEnd ( 46 ) elseif row == 1 then triggerServerEvent("upgradeWin", localPlayer) playSoundFrontEnd ( 46 ) elseif row == 2 then
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#20Co oznacza Target? - GTAONLINE.PL
playSoundFrontEnd (5) setElementData(el,"gracz:praca",false) else local veh = getPedOccupiedVehicle(el) showMarker() setTimer(function()
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#21Guide - Bug Solution Via Np-menu - VAG WORLD
... false) SendNUIMessage({ state = 'destroy' }) PlaySoundFrontend(-1, "NAV", "HUD_AMMO_SHOP_SOUNDSET", 1) TriggerEvent(data.action, ...
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#22local mainRes = getResourceFromName"editor_main ...
... we need to outbranch, these could be made into events later playSoundFrontEnd ( 41 ) --iconData stores the appropriate function to call for a button.
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#23client/heli.lua - mirrors / qbcore-framework / qb-policejob - 代码
... toggle_helicam) then -- Toggle Helicam PlaySoundFrontend(-1, ... lPed or GetPedInVehicleSeat(heli, 2) == lPed then PlaySoundFrontend(-1, ...
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#24Playing an internal audio file [.NET] - Coding - GTAForums
PlaySoundFrontend ("", "");. function, without success. Any ideas guys? :). Not sure how to play an internal file like that, but did you try ...
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#25Event audio / Car audio - Eclipse forums
Resource: https://wiki.rage.mp/index.php?title=Audio::playSoundFrontend. Resource: https://wiki.rage.mp/index.php?title=Audio:: ...
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#26gadgets_client.lua | searchcode
... gadgetuses-1 121 guiSetText ( gadgetlabel, gadgetuses ) 122 playSoundFrontEnd(42) 123 else 124 outputChatBox("You need to crouch to place a landmine.
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#27[DEV] ts error: nickname already in use - KLAERWERK ...
game.audio.playSoundFrontend(-1, "Hack_Failed", "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS", true); } }); function distanceCalc(vector1, vector2) { ...
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#28Script Hook v + Dot net – Download 2021 Latest
PlaySoundFrontend not correctly tying the returning sound id; Fixed Notification.Show() , Screen.ShowSubtitle() , Screen.
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#29cptplastic/DokusCore - [Core]/[Vorp]/[Client]/Rivers.lua at v2.4.0
PlaySoundFrontend ("Core_Fill_Up", "Consumption_Sounds", true, 0). end. if PromptHasHoldModeCompleted(Drinking) then. ClearPedTasksImmediately(ped).
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#30PLAY SOUND FRONTEND - GTAMods Wiki
3. String, Soundset, e.g "HUD_FRONTEND_DEFAULT_SOUNDSET". 4. Boolean, Unknown, Suggested: 0. Return value: Type, Description. None. Note ...
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#31Hitman Fraktion - MTA San Andreas - Deutsche Community
... pmoney - geld ) takePlayerMoney ( player, geld ) playSoundFrontEnd ( player, 40 ) triggerClientEvent ( player, "HudEinblendenMoney", ...
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#32[Source] new Javascript menu base - UnKnoWnCheaTs
aboutToBeClosed = false; setMenuVisible(currentMenu.id, false); optionCount = 0; currentKey = null; PlaySoundFrontend(-1, 'QUIT', ...
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#33Steam Community :: CAMEL™
ServerId()] = true FlashMinimapDisplay() PlaySoundFrontend(-1, 'CONFIRM_BEEP', ...
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#34References on MY.Life - Trello
PlaySoundFrontend List click here. Screen Effect click here. Animation List click here. Animation List click here. Weapons Meta click here
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#35Category:Client functions - Multi Theft Auto: Wiki
... ES/PlaySoundFrontEnd · ES/SetElementAlpha · ES/SetElementPosition · ES/setPlayerMoney · ExecuteBrowserJavascript · ExecuteCommandHandler ...
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#36Community Script Hook V .NET 3.1.0 Latest Version ...
PlaySoundFrontend not correctly tying the returning sound id. Fixed Notification.Show(), Screen.ShowSubtitle(), Screen.
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#37RAGE Native Api - Faith
... BOOL p3, Any p4, BOOL p5) <void> PlaySoundFrontend(int soundId, char* audioName, char* audioRef, BOOL p3) <void> 0xcada5a0d0702381e(char* p0, ...
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#38Script - Firing Modes 1.0.1 | Pawno-Info.Ru - Портал о ...
playSoundFrontend (-1, "Faster_Click", "RESPAWN_ONLINE_SOUNDSET", true); } } if (mp.game.ui.isHudComponentActive(2) || Date.now() ...
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#39alloc8or Profile - githubmemory
It's almost identical to PLAY_SOUND_FRONTEND , just slightly different parameter usage for audScriptAudioEntity::PlaySoundFrontend .
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#40RDR3 PlaySoundFrontend (decompiled) - Pastebin.com
RDR3 PlaySoundFrontend (decompiled). glitchdetector. Nov 17th, 2019. 1,218. Never. Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
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#41Contents of /trunk/scripthookdotnet/scripthookdotnet_src ...
866, static void PlaySoundFrontend(eSound sound, ch *soundName) { NativeInvoke::Invoke<ScriptVoid>("PLAY_SOUND_FRONTEND", sound, soundName); }.
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#42fivem yacht heist. GitHub - Causano.hostingzone.site
PlaySoundFromCoord(-1, "ARM_2_REPO_DOOR_KICK PlaySoundFrontend calls, as they exist in-game. 00 EUR. GTA V MLO Interior Pillbox Hill Medical Center (47 ...
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playsoundfrontend 在 コバにゃんチャンネル Youtube 的精選貼文
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playsoundfrontend 在 大象中醫 Youtube 的最讚貼文