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#1PlaySoundFromCoord - FiveM Natives @ Cfx.re Docs
PlaySoundFromCoord void PLAY_SOUND_FROM_COORD(int soundId, char* audioName, float x, float y, float z, char* audioRef, BOOL isNetwork, int range, BOOL p8);.
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#2Audio::playSoundFromCoord - RAGE Multiplayer Wiki
Audio::playSoundFromCoord ... Syntax. mp.game.audio.playSoundFromCoord(soundId, audioName, x, y, z, audioRef, p6, p7, p8); ...
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#3Audio::playSoundFromCoord - Ragemp Wiki - Fandom
Audio::playSoundFromCoord ... Syntax. mp.game.audio.playSoundFromCoord(soundId, audioName, x, y, z, audioRef, p6, p7, p8); ...
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#4fivem/Audio.cs at master · citizenfx/fivem - GitHub
PlaySoundFromCoord (-1, sound, position.X, position.Y, position.Z, set, false, 0, false);. return API.GetSoundId();. } public static int PlaySoundAt(Vector3 ...
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#5RAGE MP test playSoundFromCoord - YouTube
https://wiki.rage.mp/index.php?title=Audio:: playSoundFromCoord.
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#6Client-side functions in JavaScript | FiveM中文文档
... PlayPedRingtone · PlayPoliceReport · PlaySound · PlaySoundFromCoord · PlaySoundFromEntity · PlaySoundFrontend · PlayStreamFromObject · PlayStreamFromPed ...
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#7How to set a sound's volume / how to use SetVariableOnSound
local sid = GetSoundId() PlaySoundFromCoord(sid, "scanner_alarm_os", pos.x, pos.y, pos.z + 0.5 , "dlc_xm_iaa_player_facility_sounds", 1, ...
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#8Online Compiler and IDE >> C/C++, Java, PHP, Python, Perl ...
playSpatializedSound(dict,name,x,y,z,range) PlaySoundFromCoord(-1,name,x+0.0001,y+0.0001,z+0.0001,dict,0,range+0.0001,0) end -- play sound function tvRP.
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#93xg5dqyug - Lua - OneCompiler
... probs should add a server client trigger for this so its synced with other players but eh works for now PlaySoundFromCoord(-1, "Glass_Smash", s.x, s.y, ...
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#10Disabling Ambient Audio - Coding - GTAForums
Hey, Does anyone know how to disable the ambient audio streams around the map such as music or voices coming from random houses when you ...
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#11V / - Source / - owl_items.client - Program Talk
PlaySoundFromCoord (-1, "Metal_Detector_Big_Guns", colshapePosition.X, colshapePosition.Y, colshapePosition.Z, "dlc_ch_heist_finale_security_alarms_sounds" ...
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#12Event audio / Car audio - Eclipse forums
... https://wiki.rage.mp/index.php?title=Audio::playSoundFrontend. Resource: https://wiki.rage.mp/index.php?title=Audio::playSoundFromCoord ...
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#13index.d.ts - jsDelivr
... https://github.com/DurtyFree/gta-v-data-dumps/blob/master/soundNames.json */ export function playSoundFromCoord(soundId: number, audioName: string, ...
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#14fivereborn scripts - Sozyaz.com Best Contents 2022
function PlaySoundFromCoord(soundId, soundName, x, y, z, setName, p6, p7, p8) return _in(0x8D8686B622B88120, soundId, soundName, x, y, z, setName, p6, p7, ...
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#15Provided by rage-mp.demp.version - Pastebin.com
playSoundFromCoord. ---->mp.game.audio.hintAmbientAudioBank. ---->mp.game.audio.isAmbientSpeechPlaying. ---->mp.game.audio.
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playsoundfromcoord 在 コバにゃんチャンネル Youtube 的最佳解答
playsoundfromcoord 在 大象中醫 Youtube 的最讚貼文
playsoundfromcoord 在 大象中醫 Youtube 的最佳解答