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pttman Muster

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pttman

pttman Muster

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  • sfml moving objects
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並前往https://www.titanwolf.org/Network/q/415e0dce-f293-4ade-8654-612807923f65/y

Sfml collision: when the player hits a square, he just stops ...

Your problem is that you're only allowing your player to move if its bounds don't intersect with the bounds of the second object, so when you first collide with ...

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