glColor4f (1.0f, 0.0f, 0.0f,0.0f); glVertex2f(-1.0f, 0.0f); ... glColor4f(0.0f, 0.0f, 0.0f,1.0f); glVertex2f(0.0f, 0.0f); glEnd();.
確定! 回上一頁