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  • depth buffer
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並前往https://www.scratchapixel.com/lessons/3d-basic-rendering/rasterization-practical-implementation/visibility-problem-depth-buffer-depth-interpolation

The Depth-Buffer or Z-Buffer Algorithm and Hidden Surface ...

In other words, we can treat the z-coordinates of the triangle vertices as any other vertex attribute, and interpolate them the same way we interpolated colors ...

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查詢 「depth buffer」的人也找了:

  1. Z buffer
  2. z-buffer algorithm
  3. Stencil buffer
  4. Frame buffer size
  5. OpenGL depth test
  6. Z buffer value
  7. Local buffer
  8. Z buffer Hidden surface removal

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