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並前往https://gamedev.stackexchange.com/questions/5490/what-are-the-current-books-for-directx-w-focus-on-3d

What are the current books for DirectX (w/ focus on 3D)? [closed]

Unlike OpenGL, which has a hodgepodge of tutorials, many vendors and implementations, and good but somewhat archaic (unless ... Frank Luna's DirectX 12 book.

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