雖然這篇sdl_queueaudio鄉民發文沒有被收入到精華區:在sdl_queueaudio這個話題中,我們另外找到其它相關的精選爆讚文章
[爆卦]sdl_queueaudio是什麼?優點缺點精華區懶人包
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#1SDL_QueueAudio - SDL Wiki
If you are looking to retrieve queued audio from a non-callback capture device, you want SDL_DequeueAudio() instead. SDL_QueueAudio() will return -1 to signify ...
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#2SDL2:第五个程序:播放pcm数据 - CSDN博客
等待播放:SDL_PauseAudioDevice; 填充数据:SDL_QueueAudio; 代码. 播放音频数据对一个播放器来说是不可或缺的,索性SDL2支持播放视频数据之外,也 ...
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#3sdl - Playing sound from a video using FFmpeg and ...
I'm trying to play audio from an mp4 file using SDL2 and FFmpeg, and using SDL_QueueAudio seems much easier than setting up a callback.
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#4Playing a sine wave with the SDL2 - gists · GitHub
SDL_QueueAudio expects a signed 16-bit value. // note: "5000" here is just gain so that we will hear something. int16_t sample = sin(x * 4) * 5000;.
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#5Playing a Square Wave with SDL: Handmade Penguin ...
Using the SDL_QueueAudio() function makes things significantly easier, as it allows us to choose when we want to provide the audio data, rather than having SDL ...
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#6test/loopwavequeue.c - third_party/sdl - Git at Google
if (SDL_QueueAudio(1, wave.sound, wave.soundlen) == 0) {. SDL_Log("Device queued %u more bytes.\n", (unsigned int) wave.soundlen);. } ...
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#7ffplay源码分析6-音频重采样 - 阿里云开发者社区
... push,SDL以特定的频率调用回调函数,在回调函数中取得音频数据 // b. pull,用户程序以特定的频率调用SDL_QueueAudio(),向音频设备提供数据。
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#8【音视频连载-007】基础学习篇-SDL 播放 ... - 音视频开发进阶
就向SDL 播放YUV 视频那样,要从PCM 文件中读取一块Buffer ,然后通过 SDL_QueueAudio 方法进行填充。 int bufferSize = 4096; char* buffer = (char ...
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#9arsa: include/SDL/SDL_audio.h File Reference
You can choose to avoid callbacks and use SDL_QueueAudio() instead, if you like. Just open your audio device with a NULL callback.
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#10SDL_QueueAudio().... - [email protected]
SDL_QueueAudio (myDeviceId, myAudioData, numberOfBytes); Queue as much or little as you want, SDL will drain it to the audio device as necessary.
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#11SDL_QueueAudio
SDL_QueueAudio. コールバック関数を使わずに音声デバイスのキューにデータを送信する. 構文. int SDL_QueueAudio(SDL_AudioDeviceID dev, const void* ...
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#12SDL: SDL_AudioSpec Struct Reference
Callback that feeds the audio device (NULL to use SDL_QueueAudio()). Definition at line 186 of file SDL_audio.h. ◇ channels. Uint8 SDL_AudioSpec::channels ...
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#13Sound playback not working when using QueueAudio on C++ ...
You didn't specify an audio callback so when you call SDL_QueueAudio(); it didn't know what to do with the data I'm pretty sure.
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#14SDL Sound stops playing - C++ Forum
https://wiki.libsdl.org/SDL_QueueAudio. Since pretty much everything returns a success/fail in on form or another, start applying LOTS of ...
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#15Sound problems with SDL Audio
"With SDL >= 2.0.4 you can choose to avoid callbacks and use SDL_QueueAudio() instead, if you like. Just open your audio device with a NULL ...
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#16bleeding ears – time to add audio - emudev
23, SDL_QueueAudio(1, Mixbuf.data(), Mixbuf.size() * 4);. 24. 25, SC1buf.clear();. 26, SC2buf.clear();. 27, SC3buf.clear();. 28, SC4buf.clear(); ...
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#17sdl2_sys::SDL_AudioCallback - Rust - Docs.rs
You can choose to avoid callbacks and use SDL_QueueAudio() instead, if you like. Just open your audio device with a NULL callback.
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#18Sound Delay - Support - Urho3D
I have not experiment with the new queue API myself but from the SDL wiki: wiki.libsdl.org/SDL_QueueAudio then I reckon when the audio buffer is under-run ...
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#19C++ (Cpp) SDL_GetQueuedAudioSize Examples - HotExamples
SDL_QueueAudio (audio_device, buffer, bytes_per_frame); profiler_mark(PROFILER_END); return samples_per_frame; }. Example #2.
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#20sdl2/sdl2 - GitHub Pages
Alternately, you may pass a NULL pointer here, and call SDL_QueueAudio() with some frequency, to queue more audio samples to be played (or for capture ...
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#212018 年11月随笔档案- TaigaComplex - 博客园
SDL提供两种音频输出的方式: 如果在SDL_OpenAudio时不指定callback,那么可以调用SDL_QueueAudio主动地向音频输出设备输送音频。这种方式的实现中,SDL维护一个音频 ...
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#22extern/visual/include/SDL2/SDL_audio.h - Forge Lyon 1
You can choose to avoid callbacks and use SDL_QueueAudio() instead, if. 160. * you like. Just open your audio device with a NULL callback.
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#23【音视频连载-007】基础学习篇-SDL 播放PCM 音频文件(上)
... feeds the audio device (NULL to use SDL_QueueAudio()). */ void *userdata; /**< Userdata passed to callback (ignored for NULL callbacks).
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#24Grafika komputerowa: SDL_ClearQueuedAudio
Funkcja dostępna jest od SDL 2.0.4. Powiązane funkcje. SDL_GetQueuedAudioSize · SDL_QueueAudio. Na początek: podrozdziału strony. Zespół Przedmiotowy
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#25Cracking Sound for APU - NESdev BBS - nes.science Archive
SDL_QueueAudio (this->audio.device, &sample, sizeof(sample)); this->cycleCount = 0; this->sampleSum = 0; } else this->cycleCount++;.
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#26lib_sdl_audio library - Dart API - Pub.dev
SDL_QueueAudio (int dev, Pointer<Void>? data, int len) → int: Queue more audio on non-callback devices. SDL_UnlockAudio() → void: This function is a legacy ...
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#27SDL Audio 相关API - CodeAntenna
SDL_QueueAudio (SDL_AudioDeviceID dev,const void* data,Uint32 len) SDL_DequeueAudio SDL_GetQueuedAudioSize SDL_ClearQueuedAudio(SDL_AudioDeviceID dev).
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#28SDL2: include/SDL_audio.h - Fossies
161 * 162 * You can choose to avoid callbacks and use SDL_QueueAudio() instead, if 163 * you like. Just open your audio device with a NULL ...
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#29Hands-On Game Development with WebAssembly: Learn ...
... Small explosion_Snd, large explosion_Snd, hit Snd; void play audio ( Struct audio_clip” clip ) { int success = SDL_QueueAudio (device_id, clip->buf, ...
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#30sdl2.v140 2.0.4 - NuGet
SDL_QueueAudio (), SDL_GetQueuedAudioSize(), SDL_ClearQueuedAudio() * Added events for audio device hot plug support:
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#31Aide SDL audio - C - Programmation - FORUM HardWare.fr
SDL_QueueAudio (deviceId, wavBuffer, wavLength);; SDL_PauseAudioDevice(deviceId, 0);; if (SDL_GetQueuedAudioSize(deviceId) == 0) { ...
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#32音视频-SDL2播放PCM和WAV - 简书
extern DECLSPEC int SDLCALL SDL_QueueAudio(SDL_AudioDeviceID dev, const void *data, Uint32 len);. SDL播放音频有2种模式:
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#33FFMPEG学习- HelloWorld开发者社区
You can choose to avoid callbacks and use SDL_QueueAudio() instead, if * you like. Just open your audio device with a NULL callback.
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#34SDL2のオーディオ再生 - 壁は通り抜けられませんよ
NESエミュレータはどうにか三角波がまともに鳴るようになりました。どうもSDL_QueueAudio()を使っていたのが良くなかったようで、従来のコールバック ...
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#35Playing a WAV File Using SDL2 - Gigi Labs - Daniel D'Agostino
SDL_QueueAudio is a handy function available since SDL 2.0.4 (at the time of writing this article, the current stable version is 2.0.5) that ...
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#36Finger info for [email protected]... - IcculusPlan
If you want a simpler interface, there's also an equivalent of 2.0.4's SDL_QueueAudio() API to grab samples from the device at your leisure.
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#37SDL と FFmpeg でつくるビデオプレイヤー - Qiita
... audiobuf, 1, dst_samples, dst_smp_fmt, 1); SDL_QueueAudio(dev, audioframe->data[0], audioframe->linesize[0]); } } av_frame_unref(frame); ...
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#38ANESE | Another NES Emulator - written for fun & learning
Refactor: Roll-my-own Sound_Queue (SDL_QueueAudio?) Cleanup: Unify naming conventions (either camelCase or snake_case); Cleanup: Comment the codebase even ...
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#39SDL Audio 相关API - 台部落
SDL_QueueAudio (SDL_AudioDeviceID dev,const void* data,Uint32 len) SDL_DequeueAudio SDL_GetQueuedAudioSize
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#40doc - ringbuf.js
... thread and did everything on the same CPU; Porting code that is using a push-style audio API ( SDL_QueueAudio ) without having to refactor everything.
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#41SDL2::AudioSpec - The Structure that Defines a ... - MetaCPAN
... size - Audio buffer size in bytes (calculated): callback - Callback that feeds the audio device (undef to use SDL_QueueAudio( .
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#42gtoal.com/vectrex/vecx-colour/SDL/test/testaudioca...
... function that calls SDL_QueueAudio() as a capture device callback, ... sizeof (buf)); SDL_QueueAudio(devid_out, buf, br); if (br < sizeof (buf)) { break ...
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#43FFMPEG学习----使用SDL播放PCM数据- 程序员大本营
You can choose to avoid callbacks and use SDL_QueueAudio() instead, if. * you like. Just open your audio device with a NULL callback.
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#44https://raw.githubusercontent.com/flibitijibibo/SD...
Cdecl)] public static extern int SDL_QueueAudio( uint dev, IntPtr data, UInt32 len ); /* dev refers to an SDL_AudioDeviceID, data to a void* * Only ...
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#45Updating SDL2 audio callback data in Rust - Jakub Stasiak
Only after implementing this in openpol I discovered SDL_QueueAudio – a push-based method to provide audio data added in SDL 2.0.4.
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#46NES APU Pulse Wave Frequency - nesdev.org
What I'm trying to wrap my head around is what and how much to write to SDL_QueueAudio when its time to look at the 40th sample at the APU.
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#47k8s 集群,jenkins cicd软件平台系统开发 - 程序员客栈
2、本项目的作用sdl用SDL_QueueAudio的方式播放,这种播放方式有个难点就是队列长度难以控制。本项目解决了此难点,采用了pid算法做动态控制,让音频 ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#48用C 實現一個CHIP-8 模擬器
聲音方面,可以通過 SDL_QueueAudio 函式來播放一段聲音。 float *buf = malloc(bufLength) for(int i = 0 ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#49SDL開發筆記(二):音訊基礎介紹、使用SDL播放音訊
... 資料回撥(空值使用SDL 自身預先定義的SDL_QueueAudio ()回撥函數) void *userdata; // 傳遞給回撥的Userdata(對於空回撥忽略) } SDL_AudioSpec;.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#50sdl2-imx (2.0.4) - SOC Support added - Arch Linux ARM
SDL_QueueAudio (), SDL_GetQueuedAudioSize(), SDL_ClearQueuedAudio() * Added events for audio device hot plug support:
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#51Problema ao instalar tic80 no ubuntu | Lua parte 1 - Alura
tic80 TIC-80 tiny computer 0.50.1 http://tic.computer (C) 2017 ./tic80: symbol lookup error: ./tic80: undefined symbol: SDL_QueueAudio
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#52用C 实现一个CHIP-8 模拟器- CJ Ting's Blog
声音方面,可以通过 SDL_QueueAudio 函数来播放一段声音。 float *buf = malloc(bufLength) for ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#53Handmade Penguin (SDL Port) Discussion
If no-one objects, I'll no longer be doing both the ring buffer and SDL_QueueAudio() versions of the source code in future, unless there's a ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#54Playing sound from a video using FFmpeg and SDL ...
Playing sound from a video using FFmpeg and SDL_QueueAudio results in high pitched audio I'm trying to play audio fro ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#55File Attributes Info - malwares.com
... SDL_GetCurrentDisplayMode · SDL_CloseAudioDevice · SDL_GetQueuedAudioSize · SDL_QueueAudio · SDL_PauseAudioDevice · SDL_OpenAudioDevice ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#56SDL编程手册 - 逗神大人的个人小站
SDL_LockAudioDevice SDL_MixAudio SDL_MixAudioFormat SDL_OpenAudio SDL_OpenAudioDevice SDL_PauseAudio SDL_PauseAudioDevice SDL_QueueAudio
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#57Clone - git.unistra.fr
... test -- loop playing a WAV file with SDL_QueueAudio testaudioinfo Lists audio device capabilities testerror Tests multi-threaded error handling testfile ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#58[GB] APU / Sound Emulation : r/EmuDev - Reddit
I found the SDL_QueueAudio function present since SDL 2.0.4 to be incredibly useful for this. This isn't a complete explanation, ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#59libs: include SDL2 and SDL2_mixer · b566036661 - SRB2
You can choose to avoid callbacks and use SDL_QueueAudio() instead, if. * you like. Just open your audio device with a NULL callback.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#60使用SDL播放音频_长沙红胖子Qt的博客-程序员秘密
... 为音频设备提供数据回调(空值使用SDL 自身预先定义的SDL_QueueAudio ()回调函数) void *userdata; // 传递给回调的Userdata(对于空回调忽略) } SDL_AudioSpec;.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#61使用FFmpeg和SDL_QueueAudio从视频播放声音会产生高音调 ...
我正在尝试使用SDL2和FFmpeg播放mp4文件中的音频,并且使用 SDL_QueueAudio 似乎比设置回调容易得多.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#62SDL开发笔记(二):音频基础介绍、使用SDL播放音频 - 豆奶特
... 为音频设备提供数据回调(空值使用SDL 自身预先定义的SDL_QueueAudio ()回调函数) void *userdata; // 传递给回调的Userdata(对于空回调忽略) } SDL_AudioSpec;.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#63ffmpeg+SDL的使用之使用SDL播放音频流 - 代码先锋网
You can choose to avoid callbacks and use SDL_QueueAudio() instead, if. * you like. Just open your audio device with a NULL callback.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#64tuio_cpp - windows - sdl - include - SDL_audio.h - GitLab
You can choose to avoid callbacks and use SDL_QueueAudio() instead, if. 160. * you like. Just open your audio device with a NULL callback.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#65SDL Audio related API - Karatos
SDL_QueueAudio (SDL_AudioDeviceID dev,const void* data,Uint32 len)SDL_DequeueAudio SDL_GetQueuedAudioSize SDL_ClearQueuedAudio(SDL_AudioDeviceID dev).
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#66二、qt中通过sdl播放pcm视频故代码中需要使
... (NULL to use SDL_QueueAudio()). */ //回调函数的返回值 void *userdata; /**< Userdata passed to callback (ignored for NULL callbacks).
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#67基于live555的rtsp播放器:使用SDL2播放音频 - 文章整合
int bufferSize = 4096; char* buffer = (char *)malloc(bufferSize); num = fread(buffer,1,bufferSize,pFile); if (num) { SDL_QueueAudio(deviceId ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#68SDL воспроизведение аудио (PCM) - Русские Блоги
... Audio buffer size in bytes (calculated) */ SDL_AudioCallback callback; /**< Callback that feeds the audio device (NULL to use SDL_QueueAudio()).
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#69SDL播放音频(PCM) - 灰信网(软件开发博客聚合)
... Callback that feeds the audio device (NULL to use SDL_QueueAudio()). */ void *userdata; /**< Userdata passed to callback (ignored for NULL callbacks).
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#70SDL - Как воспроизводить аудио асинхронно в C ++, не ...
... &wav_length) == NULL){ return; } SDL_AudioDeviceID deviceId = SDL_OpenAudioDevice(NULL, 0, &wav_spec, NULL, 0); SDL_QueueAudio(deviceId, wav_buffer, ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#71使用ffmpeg解码音频sdl(push)播放 - IT Blog
使用push(SDL_QueueAudio)的方式播放音频,通常会遇到一个问题:应该以什么频率往队列写入多少数据?如何保持队列长度稳定,且不会因为数据过少导致声音卡顿。
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#72Python-serial模块的安装_EmbededCoder的博客-程序员秘密
SDL开发笔记(二):音频基础介绍、使用SDL播放音频_长沙红胖子Qt的博客-程序员秘密_sdl_queueaudio. 若该文为原创文章,未经允许不得转载原博主博客 ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#73FFMPEG learning-use SDL to play PCM data - Birost
You can choose to avoid callbacks and use SDL_QueueAudio() instead, if * you like. Just open your audio device with a NULL callback.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#74ffmpeg 使用SDL2播放音频、视频(2) 音频播放 - 程序员信息网
n", data_count); SDL_QueueAudio(deviceID, pcm_buffer, pcm_buffer_size); SDL_Delay(20); // 1024/44100 == 0.023 s } free(pcm_buffer); SDL_Quit(); } ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#75SDL Audio 相关API-白红宇的个人博客
SDL_QueueAudio (SDL_AudioDeviceID dev,const void* data,Uint32 len) SDL_DequeueAudio SDL_GetQueuedAudioSize
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#76SDL開發筆記(二):音頻基礎介紹、使用SDL播放音頻
... 音頻緩沖區大小(位元組)(計算) SDL_AudioCallback callback; // 為音頻設備提供資料回呼(空值使用SDL 自身預先定義的SDL_QueueAudio ()回呼函 ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?>
sdl_queueaudio 在 コバにゃんチャンネル Youtube 的最佳解答
sdl_queueaudio 在 大象中醫 Youtube 的最讚貼文
sdl_queueaudio 在 大象中醫 Youtube 的最讚貼文