雖然這篇YPbPr RGB鄉民發文沒有被收入到精華區:在YPbPr RGB這個話題中,我們另外找到其它相關的精選爆讚文章
在 ypbpr產品中有1篇Facebook貼文,粉絲數超過1,734的網紅Lizardman19 Game Live Channel,也在其Facebook貼文中提到, 【硬體】時立新擷取卡情報 HD100C 簡介 時立全高清視頻採集卡 HD100C 1080P60HZ全高清,支持HDMI/DVI/分量/複合/S端子信號 支援Windows和Linux系統 個人看法:HD100C這張卡不支援HDCP,不過有支援HDMI聲音採集輸入,最後一項重點是他有支...
同時也有6部Youtube影片,追蹤數超過5萬的網紅やわらか宇宙研究所,也在其Youtube影片中提到,PS2→YPbPr→OSSC→HDMI アナログ映像信号をHDMIに変換する安価なフレームマイスター的なコンバーター「OSSC [Open Source Scan Converter]」を使ってみる放送です。 SCARTケーブルが何故か認識しないっぽいので もしかしたらPS1専用?って事は無いと思う...
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ypbpr 在 やわらか宇宙研究所 Youtube 的最佳解答
2021-08-14 10:24:41PS2→YPbPr→OSSC→HDMI
アナログ映像信号をHDMIに変換する安価なフレームマイスター的なコンバーター「OSSC [Open Source Scan Converter]」を使ってみる放送です。
SCARTケーブルが何故か認識しないっぽいので
もしかしたらPS1専用?って事は無いと思うけど、どうしてもPS2の信号をOSSCが認識してくれないので赤青緑のコンポーネントで繋ぎます。
【OSSC関連】https://qr.paps.jp/C2ZCN7
【現在のオススメ】https://qr.paps.jp/rbpDK
【RPG千本ノック!リスト】https://goo.gl/ed628U
【ゲームまとめ動画リスト】http://goo.gl/eQDBwk
【ゲーム入門系】https://goo.gl/JwjeFP
【比較動画リスト】http://goo.gl/PgDGy8
【チャンネルTOP】http://goo.gl/2bD2N9
00:00 準備と挨拶
01:35 ラブストーリー [ØSTORY]
15:45 フリップニック [Flipnic: Ultimate Pinball]
24:20 スター・ウォーズ フォース アンリーシュド [Star Wars: The Force Unleashed]
48:45 サルゲッチュ2 [Ape Escape2]
58:50 鉄拳5 [Tekken 5]
1:06:15 ブラック [Black]
1:23:45 攻殻機動隊 STAND ALONE COMPLEX [Ghost in the Shell: Standalone Complex]
1:36:30 名探偵エヴァンゲリオン [Detective Evangelion]
1:48:10 零 刺青の聲 [Fatal Frame III: The Tormented]
2:02:35 忍道 戒 [Shinobido : Way of the Ninja]
2:12:40 鉄1 電車でバトル![X-treme Express]
2:18:20 北斗の拳 審判の双蒼星 拳豪列伝 [Hokuto No Ken]
2:29:20 バルダーズゲート・ダークアライアンス [Baldur's Gate Dark Alliance]
2:49:25 アキラ サイコボール [Akira Psycho Ball]
3:05:05 ワンダと巨像 [Shadow of the Colossus]
3:31:40 セガプレスSP 2004年9月 [Sega Press SP 2004 September]
#OSSC #PS2 #StarWars -
ypbpr 在 themblan Youtube 的最佳貼文
2019-01-12 04:23:12Coming off my playthrough of Contra: Hard Corps is the other great run-and-gun game on the Sega Megadrive/Genesis - Gunstar Heroes.
It is one of my favorite games on the system and I like to rebuy it whenever I can 😆. I am almost kidding; I have it on Steam and 3DS. I really like its bright color-palette, as well as its unique art-direction by Tetsuhiko Kikuchi (aka HAN). His style is unique. Nowadays, all anime seems to look alike, but his stuff looks very different from it. If you look at his characters in Guardian Heroes, Mischief Makers, and Radiant Silvergun, you can see the similarity to his work in Gunstar Heroes.
Like Contra: Hard Corps in Japanese, this game is very beatable and forgiving because you get unlimited Continues, at least on Easy: things I appreciate. The controls are a little weird sometimes. When you jump, you have very little horizontal movement, whether you are shooting or not. If you want any kind of significant horizontal movement while jumping, you have to press Jump again to do a dive. You can also get grabbed, and your options are not very clear. You can throw enemies afterwards, but other than mashing, I can not seem to figure out how I do it.
Other than that, this game is a treasure ( ͡° ͜ʖ ͡°). Back when it came out in 1993, I think I may have glanced over an article or an advertisement on this in a magazine, but I never ever considered playing it or buying it. Years later, people would regard this as one of the best games of its generation, but it was certainly not appreciated in its time, unfortunately.
Fortunately, I'm glad this game has gotten the respect it deserves over time, with multiple rereleases and ports. I played this game on a Mega Everdrive X7 (https://krikzz.com/store/home/33-mega-everdrive-v2.html) on a real Sega Genesis Model 1 console. I used an HD Retrovision Genesis/Megadrive cable (https://www.hdretrovision.com/genesis/) to output the video and audio to a Shinybow Component Video Distribution Amplifier (http://www.shinybowusa.com/shop/product_info.php?cPath=37_49&products_id=433). It split the signal into two: one went to my Toshiba 14" CRT TV (component video), and the other went to my OSSC (https://www.videogameperfection.com/products/open-source-converter/), which I used to upscale the image 4X to 1280x960p. I sent this signal to my Micomsoft XCapture-1 capture-card (https://solarisjapan.com/products/xcapture-1-usb-3-0-hd-capture-unit) so I could capture footage.
I did play the game on Easy and edited out my deaths for as smooth a viewing experience as possible. I have beaten this game before, so I didn't die as much as I used to. I think I am ready to play this game on a harder difficulty.
Thank you for watching, and have a great day.
----------------------------
Subscribe for more awesome videos! ► https://bit.ly/2M1H2Fy
----------------------------
The song in my intro and outro was done by Hyper Potions, and it is called Time Trials. You can check out the full song here: https://youtu.be/mnfNWe-HHsI. -
ypbpr 在 themblan Youtube 的最佳解答
2019-01-05 04:15:29Welcome to another Longplay or Playthrough.
Castlevania: Bloodlines, known in its native Japan as Akumajō Dracula: Vampire Killer (悪魔城ドラキュラ バンパイアキラー Akumajō Dorakyura: Banpaia Kirā, lit. Devil's Castle Dracula: Vampire Killer), originally released simply as Vampire Killer (バンパイアキラー Banpaia Kirā), or known in Europe and Australia as Castlevania: The New Generation; is one of the most overlooked games in the series, as well as one of the most overlooked games in the Sega Genesis/Megadrive library. Despite being part of a long-running and respected series, it is a hidden gem.
Why is it still a hidden gem? I think it is the overarching aesthetic of the game, including art-direction and animation. This game does not look like any other Castlevania-game, for better and for good. Gone are the hearts and now you collect red gems.
The animations are not very smooth. They are choppy, seem like the walk-cycle of the playable characters move only half their bodies, and their heads seem to teleport back and forth instead of smoothly bobbing back and forth. I think the developers were being too ambitious with the animations, and they either ran out of time, or something I can't think of, because the simpler walk-cycle of Richter in Rondo of Blood looks better. In Rondo, Richter's head stays at the same altitude as he walks - only his arms and legs move.
This is not too say that this game is lacking in visual merit. The developers at Konami pulled out a lot of graphical tricks out of their bag that look phenomenal on the Genesis, and all at a silky-smooth framerate. Why have I uploaded so many Genesis-games? It's because action-games ran better on the console.
Like Rocket Knight Adventures, I played this game on my Toshiba 14" CRT TV while capturing upscaled footage. I used HD Retrovision component-video (YPbPr) cables that went to my OSSC, and captured using a Micomsoft XCapture-1.
I really enjoyed this game. I played it on Easy, and edited out my deaths. I did some farming of "Hearts" before bosses if I could, and I got the worst ending; but I can see myself playing this game again in the future. It's one of those games that is good enough to play over and over again for the rest of your life.
Have a great day.
----------------------------
Subscribe for more awesome videos! ► https://bit.ly/2M1H2Fy
----------------------------
The song in my intro and outro was done by Hyper Potions, and it is called Time Trials. You can check out the full song here: https://youtu.be/mnfNWe-HHsI.
ypbpr 在 Lizardman19 Game Live Channel Facebook 的最佳貼文
【硬體】時立新擷取卡情報 HD100C 簡介
時立全高清視頻採集卡 HD100C
1080P60HZ全高清,支持HDMI/DVI/分量/複合/S端子信號
支援Windows和Linux系統
個人看法:HD100C這張卡不支援HDCP,不過有支援HDMI聲音採集輸入,最後一項重點是他有支援1080P 60HZ,簡單來說這不是一張可以完全用來實況的卡(如果只有Xbox360主機可以考慮看看),我覺得這算是試水溫功能前導式擷取卡,附加端子很多樣化算是結合了電腦多媒體及硬體影音方面的多功能卡,我想時立後期會出的卡一定會優於這張,大家可以觀望看看。
以下是這張卡細項的說明
產品特性:
• 可採集一路高清或標清視頻信號,一路模擬音頻信號。
• 高清輸入視頻信號可達 1080p/60 Hz。
• 高清信號可採集HDMI、DVI、分量信號。
• 可採集 HDMI 中的 LPCM 音頻信號。
• 採用微軟AVStream 標準驅動,可支持大部分Windows 上的 多媒體視頻軟件或流媒體軟件。
• 超小尺寸:99.77mm x 68.88mm,符合Low-Profile 規格。
• 不支持HDCP協議
高級特性:
• 高性能 DMA 傳輸功能。
• 高清輸入可動態切換信號源類型:DVI/HDM,分量。
• 通過轉接線纜可兼容複合視頻(CVBS)、S 端子輸入信號。
• 高清輸入支持自動輸入視頻格式偵測,自動視頻有效區域偵測。
• 支持手工設定有效畫面區域功能,可用於畫面的剪裁和對特殊輸入信號時序的支持。
• 高清輸入支持多階畫面縮放功能,具有三種針對畫面寬高比的縮放模式。
• 支持垂直濾波和運動自適應去隔行功能。
• 硬件色彩轉換,可輸RGB24,RGB32,YUY2,UYVY,I420 色彩格式。
• 高清輸入支持支持色彩調節功能,可調節畫面的對比度、亮度、色彩飽和度、色相、Gamma;並可單獨調節R,G,B 三色的亮度、對比度。
• 高清輸入支持畫面水平、垂直反轉功能。
• 固件可升級。
產品規格:
幾何尺寸
99.77mm x 68.88mm
主機接口
PCI-Express x1, Low Profile, 200MB/s 傳輸帶寬
* 實際傳輸帶寬與主機芯片組和計算機主板相關,可能低於此處所寫數值輸入接口
1 個 HDMI 接口 (可轉接 DVI)
1 個DB9 接口(通過轉接線纜可接YPbPr ,S 端子,CVBS,1 路不平衡立體聲音頻線路輸入)
最大採樣率:
CVBS:54MHz (4x Oversampling)
HDMI/DVI:225MHz
板載內存
128MB DDR2,工作頻率為160 Mhz,位寬32bit
分量輸入格式:
480i、576i、480p,576p,720p,1080i,1080p
DVI 輸入格式:
480i、576i、480p,576p,720p,1080i,1080p
HDMI 輸入格式:符合HDMI 1.3 標準,支持36bit DeepColor
CVBS 輸入標準:PAL/NTSC
高清輸出圖像格式大小:40x30-2048x1536,幀率: 1-100 fps,色彩:YUY2, UYVY,RGB24, RGB32, I420
標清輸出圖像格式大小:176x144-768x576 ,幀率: 1-30 fps ,色彩:YUY2, UYVY,RGB24, RGB32, I420
*實際輸出幀率受PCI-Express 接口傳輸帶寬限制,某些情況可能低於設定值
操作系統支持:
Windows® XP Professional
Windows® Server 2003
Windows Vista®,
Windows® Server 2008
Windows® 7
Windows® Server 2008 R2
功耗<= 8W
工作溫度範圍0-50 攝氏度
保存溫度範圍-20-70 攝氏度
相對濕度範圍5%-90%