[爆卦]Momentary synonym是什麼?優點缺點精華區懶人包

雖然這篇Momentary synonym鄉民發文沒有被收入到精華區:在Momentary synonym這個話題中,我們另外找到其它相關的精選爆讚文章

在 momentary產品中有57篇Facebook貼文,粉絲數超過52的網紅Benny Price Fitness,也在其Facebook貼文中提到, A phrase thrown around so frequently, but to understand its relevance, you need an understanding of what is happening internally. - Our body is made u...

 同時也有12部Youtube影片,追蹤數超過1萬的網紅translation,也在其Youtube影片中提到,#'08年にアトラス、ランカースが開発、アトラスが発売したDS用RPGでありシリーズ2作目となる。 前作の制作指揮をした新納氏にかわり前作のtextを担当した小森成雄氏がディレクターを担当。 今作も引き続きウィザードリィ現代版がコンセプトで作られた。 舞台は前作エトリアからハイ・ラガード公国に変わり...

momentary 在 Naomi Kawase Instagram 的最佳貼文

2021-08-18 11:41:47

東京2020オリンピック閉幕 疾走した19日間。 150名以上のスタッフがコロナに罹患せず、本日を迎えることができました! 衛生班を配置し、コアメンバーはワクチン接種の上に、毎日PCRを受け、徹底してバブルに近い状態の中で撮影が出来たと思います! すべてはみんなのおかげ。 このチームで映画を創る...

momentary 在 ?RURIKO? Instagram 的最讚貼文

2021-08-18 14:24:14

大切な物って何だろう。 ⁡ 私は心の価値観、 コップ一杯の水をよく思います。 このコップに半分の水が入っていて、 それを半分しかないと思うか、 半分もあると思うか✨ ⁡ 本当に自分に必要な物って何だろう。 コロナ禍、紛争、飢餓等、世界中で困難な思いをされている方が沢山います。 ⁡ 私はベジタリアンで...

  • momentary 在 Benny Price Fitness Facebook 的最讚貼文

    2021-05-05 20:53:48
    有 1 人按讚

    A phrase thrown around so frequently, but to understand its relevance, you need an understanding of what is happening internally.
    -
    Our body is made up of a system of pivots and levers. These are pulled and stabilised by various muscles in order to move us and various mass forms against the draws of gravity.
    -
    Where the centre of the mass sits relative to the application of force (and vector of it) and the pivots being levered drastically affects the force required by the muscles internally in order to create movement.
    -
    Muscles produce force.
    Muscles grow to produce more force as an adaptation to the stimulus of being taken near their limits of being able to produce force.
    -
    If the goal of your exercise is to move as much of a certain mass as possible through a set of rules then yes, you’re a powerlifter or crossfitter etc, and I guess progressive overload to you is all external. There’s nothing wrong with that, I salute and stand in awe of those capable of doing so with staggering amounts of weight through their hard work, consistency and beautiful segmental proportions + muscle insertions. Focus on external loads is sport though.
    -
    If the goal is progressively increased internal force requirement from a muscle group, then we need progressively increased torque requirement at a joint. This MAY come from more mass, or, depending on how the increased mass affects the movement and resulting moment arm, it may not. Equally, the torque requirement can be manipulated, increased (and often improved, if we consider the accompanying joint strain) just by changing the influence of other joints or better aligning the intended muscle fibres... or THE RANGE moved through.
    -
    Range is so much more than just range of external motion or even moment arms. It’s range of contractile lengths available to a muscle, that will almost always face increasing mechanical disadvantage past a certain point (think bone angle) - often drastically increasing the torque due to a reduced relevance of the internal force vector to the momentary direction of movement.
    -
    Yes, it’s semantics. A ramble. Is it a relevant one? I don’t know - do you get paid to think about exercise at the highest level?

  • momentary 在 Apple Daily - English Edition Facebook 的精選貼文

    2021-03-26 02:30:29
    有 19 人按讚

    #Editorial AppleDailyHK|"By angering the CCP, the U.S. is now reaping the benefits. China’s outburst felt tremendous at the moment, yet the consequences are immense. In comparison, it is clear who gained and who lost. In the game of diplomacy, it is not a matter of momentary snippets, but a long-term investment. The besiegement of the CCP by Western countries is set in stone, and yet Xi Jinping is still having his “Rise of the East, Fall of the West” sweet dreams. As the West unites relentlessly, the CCP resists stubbornly, and the world will have no peace."

    Read more: https://bit.ly/3lQuBzF

    "美國激怒中共,坐收漁利,中共發飆一時過癮,卻種下惡果,兩相比較,得失立判。外交之勝負,不在一時一事,而在長遠經營,中共遭西方國家圍堵之勢已不可逆轉,習近平還在做「東升西降」的美夢。西方合縱連橫,中共負隅頑抗,世界將無寧日矣。"
    ____________
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    http://onelink.to/appledailyapp
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    http://appledaily.com/engnews/
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    #AppleDailyENG

  • momentary 在 Inner Maverick Facebook 的最佳貼文

    2021-03-19 18:22:39
    有 10 人按讚

    In 2016, I started my fitness journey by learning about nutrition and getting into HIIT workouts by @itschloeting. Even though I ‘successfully’ lost weight, I gained it all back because I was still fixing my relationship with food and my body. My weight loss was a momentary high and not a lasting one.

    Today, I am so much kinder to my body. Fitness has become a space for me to move, love and explore my body’s wondrous abilities. I feed it with nutritious food as well as the occasional ice cream and pastries. But now I intentionally feed it with deep love and care.

    My fitness routine may seem the same on the outside but I am very much changed on the inside. The magic of a more loving and kinder mind is it gets me excited for my training, and I deal with less shame and guilt around food. And most importantly, I am more present and grateful for this life I have ✨

    Thank you @libertyactive for including me in your campaign alongside other beautiful women of all sizes and ethnicity. Seeing images of women in active wear feeling strong and powerful equally empowers me! 💪🏼🔥 Here’s to changing the game #mavericks
    #unleashyourinnermaverick

  • momentary 在 translation Youtube 的最佳貼文

    2021-03-18 16:00:00

    #'08年にアトラス、ランカースが開発、アトラスが発売したDS用RPGでありシリーズ2作目となる。
    前作の制作指揮をした新納氏にかわり前作のtextを担当した小森成雄氏がディレクターを担当。
    今作も引き続きウィザードリィ現代版がコンセプトで作られた。
    舞台は前作エトリアからハイ・ラガード公国に変わり、プレイヤー達は迷宮の最上部にあると言われる天空の城を目指す。

    主な特徴としては、3クラスが追加、形勢逆転を狙えるフォーススキルの追加、青・紫のFOEが追加、強い雑魚敵が現れる「!!ああっと!!」システムの追加などが挙げられる。

    バグや不具合が多い(ベスト盤では修正)、相変わらず戦闘速度が遅い等、幾つかの問題点もあるが、前作のシステムやUIを大幅に改善し、システムの基礎を築いた作品といえる。

    BGMは引き続き古代氏が作曲、88で作曲を行い、DS仕様に編曲。また、製品版特典のオリジナルサントラCDには古代氏によるピアノ楽曲、そしてDS音源と88のopna版(イコライズはされているが)収録のサントラも発売されている。

    作曲:古代祐三氏

    Year: 2008.02.21(J),2008.06.18(U)
    Manufacturer: Atlus / Atlus,LANCARSE
    computer: nintendo ds
    Hardware: 16channel ADPCM/PCM (Max 8 channels can be set to PSG)
    Composer: Yuzo Koshiro
    ----------------------------------------------------------------------------------------------------------------------------
    00:00:00 01.Come On, Start the Adventure! [Opening] (さあ冒険を始めたまえ!/オープニング)
    00:01:20 02.Town - Those Who Will Carve their Name in Legends [Town Facility - Guild] (街景 伝説に名を刻む者/街施設 ギルド)
    00:03:41 03.Labyrinth I - Woodland Ruins [Dungeon 1 ~ 5F] (迷宮I 古跡ノ樹海/ダンジョン 1~5F)
    00:09:11 04.Battlefield - The First Campaign [Normal Battle - First Part] (戦場 初陣/通常バトル 前編)
    00:12:32 05.Battle - Get the Treasure [Battle Over] (鉄華 至宝を得よ /バトル終了)
    00:13:15 06.Town - Vast Lands Spreading in the North [Town Facility - Hi-Lagaard Dukedom Central City - Day] (街景 北に広がる大地/街施設 ハイ・ラガード公国中央市街:昼)
    00:16:48 07.Labyrinth II - Ever-Scarlet Forest [Dungeon 6 ~ 10F] (迷宮II 常緋ノ樹林/ダンジョン 6~10F)
    00:21:29 08.Scene - Fresh Blood and Darkness [Event - Fear] (情景 鮮血と闇/イベント 恐怖)
    00:23:52 09.Battlefield - A Sudden Gust of Wind that Calls for Death [FOE Battle] (戦場 死を呼ふ突風/f.o.e バトル)
    00:27:06 10.Town - The Wind Doesn't Draw Heroes [Town Facility - Hi-Lagaard Dukedom Central City - Night] (街景 風は勇者を引き寄せん/街施設 ハイ・ラガード公国中央市街:夜)
    00:28:33 11.Labyrinth III - Woodlands of Frozen Flowers [Dungeon 11 ~ 15F] (迷宮III 六花氷樹海/ダンジョン 11~15F)
    00:35:36 12.Battlefield - Guardians of the Sorrowful Ice [Artelinde & Raischutz] (戦場 悲しき氷の守護者/アーテリンデ&ライシュッツバトル)
    00:38:58 13.Battlefield - Scarlet Rain [Boss Battle] (戦場 朱色の雨/ボスバトル)
    00:42:44 14.Town - Beautiful and Sublime Lands [Town Facility - Hi-Lagaard Archduke Palace] (街景 美しく気高き地/街施設 ハイ・ラガード大公宮)
    00:43:56 15.Labyrinth IV - Cherry Tree Bridge [Dungeon 16 ~ 20F] (迷宮IV 桜ノ立橋/ダンジョン 16~20F)
    00:49:18 16.Scene - Cherry Trees and Wings [Event - Winged Man] (情景 桜と翼/イベント 翼持つ者)
    00:53:09 17.Battlefield - Inspecting the Resounding Weapons [Normal Battle - Second Part] (戦場 響く剣戟の調べ/通常バトル 後編)
    00:55:22 18.Labyrinth V - Heavens' Rock Seat [Dungeon 21 ~ 25F] (迷宮V 天ノ磐座/ダンジョン 21~25F)
    00:59:43 19.Event - Azure and Silver [Event - Truth] (情景 蒼と銀/イベント 真実)
    01:02:01 20.Battlefield - Last Battle [Last Boss Battle] (戦場 最後の戦い/ラストバトル1)
    01:05:31 21.Battlefield - Heavens' Governor [Last Boss Battle 2] (戦場 天の支配者/ラストバトル2)
    01:10:40 22.The Heroes Return [Ending 1] (英雄たちの帰還/エンディング1)
    01:14:39 23.Labyrinth VI - Forbidden Forest [Dungeon 26 ~ 30F] (迷宮VI 禁忌ノ森/ダンジョン 26~30F)
    01:20:03 24.Battlefield - Shiver [Normal Battle - Last Floors] (戦場 戦慄/通常バトル 最終層)
    01:24:46 25.Battlefield - Scatter About [Secret Boss Battle] (戦場 散るもかなり/隠しボスバトル)
    01:26:55 26.400 - The Adventure Has Ended for Your Group [Ending 2] (キミ達の冒険は終った/エンディング2)
    01:28:39 27.14 - Once Again Until the Day of the Challenge [Game Over] (もう一度挑む日まで/ゲームオーバー)
    01:29:36 28.Having Momentary Peace [Jingle - Lodging] (つかの間の安らぎを/ジングル 宿泊)
    01:30:11 29.Compensation [Jingle - Event Clear] (報償/ジングル イベントクリア)
    ----------------------------------------------------------------------------------------------------------------------------

  • momentary 在 Kiri T Youtube 的最佳解答

    2021-03-14 22:00:16

    This song goes out to those who are in a budding romance while feeling unsure about the person.

    //Maybe it’s temporary. Honey I hope its momentary.// - Temporary


    ORDER Kiri’s “Chili T” Album: http://bit.ly/kiritshop
    STREAM album at: http://hyperurl.co/ChiliTbyKiriT
    -

    Written and Produced by: Kiri T
    Mixed by: Jay Tse
    Mastered by: Alex Psaroudakis
    Guitars by: Nicholas Tsui
    OP:Kurious Grocery Ltd. (admin by Kobalt Music Publishing Asia Ltd.)

    -

    Music Video Produced by: BLAHBLAHBLAH
    Main Sponsor: No Milkshake No Life

    Cast:
    Kiri T , Isabella Chan , Louis Mok , Nichung , SiuYea Lo
    Dancers: ChaCha , HongBoy , Ki , Leon

    Director:
    Kelly Cheuk, Kwokin

    Assistant Director:
    Jason Kwan, Li Chung Shun

    Producer:
    Annisa Au , Ng Tsz Chung

    Production Manager:
    Kinder Lo, Sharis Au Yeung
    Cinematographer:
    Fun

    Camera Assistant:
    Samuel Ip , Jimmy Sheung
    Gaffer: Louis Leung

    Best boy: Louis KaHo , FreeDrig

    Art Director: Suet Yi
    Art Team: Alice Kwan , Arme Lam , Emmy Tam @ 勁⼤⼒制作 , Mo Yu

    Set Worker: Andrew Tse

    -Kiri & Isabella’s LookStylist: Samantha Cheung
    MUA: Gabbie Lee
    Hair Stylist: Jaden R @ Trinity Salon

    Nail Art: Colour Board Nails

    Kiri’s Wardrobe: Seivson , Charles & Keith

    Isabella’s Wardrobe: Shades Of Silence
    -Louis Mok & Nichung & SiuYea & Dancers’ LookStylist: Suet Yi, Emmy Tam @ 勁⼤⼒制作
    MUA: Deep Choi
    Hair Stylist: Dennis Tsui

    Louis Mok & Nichung’s Costume Sponsor: Boss of IMPLY

    Dancers’ Costume Sponsor: Levi’s , PONDER.ER

    Choreographer: HongBoy
    Assistant Choreographer: Alison

    Editor: Kwokin
    Graphic Design: Alldaylong Project
    Motion Design: On Tung

    Venue Sponsor: Studiodanz

    Artist Management: Canaan Fong @ goomusic


    -

    I know it’s selfish for me to say
    That I think about you more than I should
    Not that I would act like a fool
    But I wish I could go anywhere with you
    Do anything with you
    Gazing at the constellations, sky is our roof

    The dark ocean slowly brightens up we’re in this space
    I think I saw a Rothko when the black turns into grey

    Maybe it’s temporary
    Honey I hope its momentary
    I like you a little too much
    Thinking a little too much

    Maybe it’s temporary
    Honey I hope it’s momentary
    But I like you a little too much
    Need you a little too much

    This is pretty unusual
    Don’t mean to be over-dramatic
    Over-romantic
    I gotta say I didn’t see it coming

    Gon’ be shoving my feelings ten feet beneath
    It’s better if we stay thick as thieves
    I had a dream we had a cig then we kissed

    The dark ocean slowly brightens up we’re in this space
    I think I saw a Rothko when the black turns into grey

    Maybe it’s temporary
    Honey I hope its momentary
    I like you a little too much
    Thinking a little too much

    Maybe it’s temporary
    Honey I hope it’s momentary
    But I like you a little too much
    Need you a little too much

    Has to be temporary
    I’m not zen enough to do this
    Cuz I like you a little too much
    like you a little too much

    Has to be temporary
    I’m not zen enough to ignore it
    Cuz I like you a little too much
    like you a little too much

  • momentary 在 translation Youtube 的最佳貼文

    2020-11-05 16:00:00

    #2008年にアトラス、ランカースが開発、アトラスが発売したRPGでありシリーズ2作目となる。
    前作の制作指揮をした新納氏にかわり前作のtextを担当した小森成雄氏がディレクターを努めた。
    今作も引き続きウィザードリィ現代版がコンセプト。

    BGMは前作に続き古代氏が作曲、88で作曲を行い、DS仕様に編曲。また、製品版特典のオリジナルサントラCDには古代氏によるピアノ楽曲、そしてDS音源と88のopna版(イコライズはされているが)収録のサントラも発売されている。

    作曲:古代祐三氏

    Manufacturer: 2008.02.21(J),2008.06.18(U) Atlus / Atlus,LANCARSE
    computer: nintendo ds
    Hardware: 16channel ADPCM/PCM (Max 8 channels can be set to PSG)
    Composer: Yuzo Koshiro
    ----------------------------------------------------------------------------------------------------------------------------
    00:00:00 01.Come On, Start the Adventure! [Opening] (さあ冒険を始めたまえ!/オープニング)
    00:01:20 02.Town - Those Who Will Carve their Name in Legends [Town Facility - Guild] (街景 伝説に名を刻む者/街施設 ギルド)
    00:03:41 03.Labyrinth I - Woodland Ruins [Dungeon 1 ~ 5F] (迷宮I 古跡ノ樹海/ダンジョン 1~5F)
    00:09:11 04.Battlefield - The First Campaign [Normal Battle - First Part] (戦場 初陣/通常バトル 前編)
    00:12:32 05.Battle - Get the Treasure [Battle Over] (鉄華 至宝を得よ /バトル終了)
    00:13:15 06.Town - Vast Lands Spreading in the North [Town Facility - Hi-Lagaard Dukedom Central City - Day] (街景 北に広がる大地/街施設 ハイ・ラガード公国中央市街:昼)
    00:16:48 07.Labyrinth II - Ever-Scarlet Forest [Dungeon 6 ~ 10F] (迷宮II 常緋ノ樹林/ダンジョン 6~10F)
    00:21:29 08.Scene - Fresh Blood and Darkness [Event - Fear] (情景 鮮血と闇/イベント 恐怖)
    00:23:52 09.Battlefield - A Sudden Gust of Wind that Calls for Death [FOE Battle] (戦場 死を呼ふ突風/f.o.e バトル)
    00:27:06 10.Town - The Wind Doesn't Draw Heroes [Town Facility - Hi-Lagaard Dukedom Central City - Night] (街景 風は勇者を引き寄せん/街施設 ハイ・ラガード公国中央市街:夜)
    00:28:33 11.Labyrinth III - Woodlands of Frozen Flowers [Dungeon 11 ~ 15F] (迷宮III 六花氷樹海/ダンジョン 11~15F)
    00:35:36 12.Battlefield - Guardians of the Sorrowful Ice [Artelinde & Raischutz] (戦場 悲しき氷の守護者/アーテリンデ&ライシュッツバトル)
    00:38:58 13.Battlefield - Scarlet Rain [Boss Battle] (戦場 朱色の雨/ボスバトル)
    00:42:44 14.Town - Beautiful and Sublime Lands [Town Facility - Hi-Lagaard Archduke Palace] (街景 美しく気高き地/街施設 ハイ・ラガード大公宮)
    00:43:56 15.Labyrinth IV - Cherry Tree Bridge [Dungeon 16 ~ 20F] (迷宮IV 桜ノ立橋/ダンジョン 16~20F)
    00:49:18 16.Scene - Cherry Trees and Wings [Event - Winged Man] (情景 桜と翼/イベント 翼持つ者)
    00:53:09 17.Battlefield - Inspecting the Resounding Weapons [Normal Battle - Second Part] (戦場 響く剣戟の調べ/通常バトル 後編)
    00:55:22 18.Labyrinth V - Heavens' Rock Seat [Dungeon 21 ~ 25F] (迷宮V 天ノ磐座/ダンジョン 21~25F)
    00:59:43 19.Event - Azure and Silver [Event - Truth] (情景 蒼と銀/イベント 真実)
    01:02:01 20.Battlefield - Last Battle [Last Boss Battle] (戦場 最後の戦い/ラストバトル1)
    01:05:31 21.Battlefield - Heavens' Governor [Last Boss Battle 2] (戦場 天の支配者/ラストバトル2)
    01:10:40 22.The Heroes Return [Ending 1] (英雄たちの帰還/エンディング1)
    01:14:39 23.Labyrinth VI - Forbidden Forest [Dungeon 26 ~ 30F] (迷宮VI 禁忌ノ森/ダンジョン 26~30F)
    01:20:03 24.Battlefield - Shiver [Normal Battle - Last Floors] (戦場 戦慄/通常バトル 最終層)
    01:24:46 25.Battlefield - Scatter About [Secret Boss Battle] (戦場 散るもかなり/隠しボスバトル)
    01:26:55 26.400 - The Adventure Has Ended for Your Group [Ending 2] (キミ達の冒険は終った/エンディング2)
    01:28:39 27.14 - Once Again Until the Day of the Challenge [Game Over] (もう一度挑む日まで/ゲームオーバー)
    01:29:36 28.Having Momentary Peace [Jingle - Lodging] (つかの間の安らぎを/ジングル 宿泊)
    01:30:11 29.Compensation [Jingle - Event Clear] (報償/ジングル イベントクリア)
    ----------------------------------------------------------------------------------------------------------------------------

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