雖然這篇GL_MULTISAMPLE鄉民發文沒有被收入到精華區:在GL_MULTISAMPLE這個話題中,我們另外找到其它相關的精選爆讚文章
[爆卦]GL_MULTISAMPLE是什麼?優點缺點精華區懶人包
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#1where is GL_MULTISAMPLE defined? - Stack Overflow
GL_MULTISAMPLE is an used to be extension to OpenGL, until 1.3, and whether or not it is implemented depends on your hardware/drivers/vendor ...
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#2glEnable - OpenGL 4 Reference Pages - Khronos Group
The initial value for GL_DITHER and GL_MULTISAMPLE is GL_TRUE . Both glEnable and glDisable take a single argument, cap , which can assume one of the following ...
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#3【C++】GL_MULTISAMPLE在哪裡定義? - 程式人生
證明自己很重要:) 現在,有一個使用多重取樣進行抗鋸齒的示例,其中涉及 glEnable(GL_MULTISAMPLE); 我正在使用Qt,但由於GL_MULTISAMPLE是未宣告的識別 ...
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#4The Bankslab Stimulus AntiAliasing Guide for OpenGL
Disable it in your code by turning off Multisampling: glDisable(GL_MULTISAMPLE);. Example Code, based on the Antialiased Lines code from the RedBook (aargb.c):.
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#5c++ - GL_MULTISAMPLE 在哪里定义? - IT工具网
这么多为自己辩护:) 现在,有一个使用多重采样进行抗锯齿的示例,其中涉及 glEnable(GL_MULTISAMPLE); 我正在使用Qt,但出现编译错误,因为GL_MULTISAMPLE 是未声明的标识 ...
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#6抗锯齿
glEnable(GL_MULTISAMPLE);. 当默认帧缓冲有了多采样缓冲附件的时候,我们所要做的全部就是调用 glEnable 开启多采样。因为实际的多采样算法在OpenGL驱动光栅化里已经 ...
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#7Anti Aliasing - LearnOpenGL
glEnable (GL_MULTISAMPLE);. Because the actual multisampling algorithms are implemented in the rasterizer in your OpenGL drivers there's not much else we ...
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#8OpenGL中的多重取樣 - w3c菜鳥教程
gldisable(gl_multisample);. 關於多重取樣還需要特別注意的一個地方是當它被啟用時,點、直線和多邊形的平滑特性都將被忽略(如果開啟了的話)。
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#9where is GL_MULTISAMPLE defined? - Buzzphp
Now, there's an example for antialiasing using multisampling, which involved glEnable(GL_MULTISAMPLE);. I am using Qt, and I get a compile error ...
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#10glEnable(GL_MULTISAMPLE) creates wrong WebGL command
I tried compiling a project that uses GLFW3 to WebGL 2.0 and noticed the command "glEnable(GL_MULTISAMPLE)" makes the generated js call the ...
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#11where is GL_MULTISAMPLE defined? - py4u
where is GL_MULTISAMPLE defined? Although I have been discouraged from reading the OpenGL redbook, I am still doing it, because it is the only book designed for ...
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#12pyopengl中的glEnable(GL_MULTISAMPLE)操作无效 - 错说
GLUT import * def draw(): pass def main(): glutInit() glEnable(GL_MULTISAMPLE) glutCreateWindow('Demo') glutDisplayFunc(draw) glutMainLoop() ...
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#13[radeonsi] Incorrect rendering when using glDisable ...
When mixing GL_MULTISAMPLE on/off the boundaries between some primitives (where coverage of each primitive is not 100%) have fragments with no ...
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#14MultiSampleAntiAliasing QML Type | Qt 3D 5.15.7
Note: When using OpenGL as the graphics API, glEnable(GL_MULTISAMPLE) will be called if MultiSampleAntiAliasing has been added to the render states.
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#15Java GL4.glBindSamplers方法代碼示例- 純淨天空
glEnable(GL_MULTISAMPLE); gl4.glEnable(GL_SAMPLE_SHADING); gl4.glMinSampleShading(4 / 4.0f); gl4.glClipControl(GL_LOWER_LEFT, GL_NEGATIVE_ONE_TO_ONE); gl4.
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#16Techniques for Scene Antialiasing - Apple Developer
The commands glEnable(GL_MULTISAMPLE) and glDisable(GL_MULTISAMPLE) are ignored on some hardware because some graphics cards have the ...
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#17Invalid operation when glEnable(GL_MULTISAMPLE) in ...
glEnable(GL_MULTISAMPLE). 11. glutCreateWindow('Demo'). 12. glutDisplayFunc(draw). 13. glutMainLoop(). 14. . 15. if __name__ == '__main__':.
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#18"GL_MULTISAMPLE" was not declared in this scope
I'm using CodeBlocks (MinGW 64-bit), with GLFW. I include gl.h and glu.h, but the compiler doesn't recognize "GL_MULTISAMPLE".
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#19Java Examples for org.lwjgl.opengl.GL13.GL_MULTISAMPLE
This java examples will help you to understand the usage of org.lwjgl.opengl.GL13.GL_MULTISAMPLE. These source code samples are taken from different open ...
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#20glSampleCoverage - OpenGL 3 - docs.gl
Associated Gets. glGet with argument GL_SAMPLE_COVERAGE_VALUE. glGet with argument GL_SAMPLE_COVERAGE_INVERT. glIsEnabled with argument GL_MULTISAMPLE.
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#21где определяется GL_MULTISAMPLE? - CodeRoad
где определяется GL_MULTISAMPLE? Хотя я был обескуражен чтением OpenGL redbook, я все еще делаю это, потому что это единственная книга , предназначенная для ...
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#22请问OpenGL中GL_LINE_SMOOTH和GL_MULTISAMPLE两种 ...
LINE_SMOOTH指的是传统的antialiasing方法,它根据primitive与pixel的coverage区域的大小来计算alpha值,比如用圆表示point,用四边形表示line。这种方法对point和line ...
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#23GL11.GlMultisample Field (Javax.Microedition.Khronos ...
Register("GL_MULTISAMPLE")] public const int GlMultisample = 32925; val mutable GlMultisample : int. Field Value. Int32. Attributes. RegisterAttribute ...
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#24Re: MXE and GL_MULTISAMPLE - GNU mailing lists
gl-render.cc:647:17: error: 'GL_MULTISAMPLE' was not declared in this > scope > glEnable (GL_MULTISAMPLE); > : > ..../gl-render.cc:649:22: ...
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#253.4.6. 启用硬件3D和图形保真(OLEX2使用手册) - BiliBili
... graphical output but makes the rendering slower (not always noticeable for small models), use the following option: gl_multisample=true.
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#26MultiSampleAntialias - Nvidia
Enable/disable using multiple fragment samples to compute the final pixel color. See the GL_MULTISAMPLE description on the OpenGL glEnable manual page for ...
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#27OpenGL中的多重采样 - 积木网
关闭多重采样glDisable(GL_MULTISAMPLE); // 打开顶点的平滑 ... 注意,如果没有多重采样缓冲区,OpenGL就会把GL_MULTISAMPLE当做是被禁用的。 多重采样缓冲区在默认 ...
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#28樹莓派4上編譯grblcontrol - 台部落
src/widgets/glwidget.cpp:437:30: error: 'GL_MULTISAMPLE' was not declared in this scope if (m_msaa) glEnable(GL_MULTISAMPLE); ...
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#29Example usage for javax.microedition.khronos.opengles GL10 ...
In this page you can find the example usage for javax.microedition.khronos.opengles GL10 GL_MULTISAMPLE. Prototype. int GL_MULTISAMPLE. To view the source code ...
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#30處理opengl使用fbo貼圖時產生的鋸齒- IT閱讀 - ITREAD01.COM
glEnable(GL_MULTISAMPLE); 接下來,我們需要建立multi sample的texture,用於多采樣。注意GL_TEXTURE_2D_MULTISAMPLE後面的引數4對應的是samples的個 ...
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#31[vtkusers] [QVTKRenderWindowInteractor.py ...
[vtkusers] [QVTKRenderWindowInteractor.py] GL_MULTISAMPLE disabled by default? Maik Beckmann beckmann.maik at googlemail.com
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#32MSVC2008 and GL_MULTISAMPLE
Hi, I'm writing a simple GL program in Qt4.5, x64 and the application works fine, However i have tried using glEnable(GL_MULTISAMPLE);
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#33OpenGL中的多重采样 - CSDN博客
glEnable(GL_MULTISAMPLE);. // 关闭多重采样. glDisable(GL_MULTISAMPLE);. 关于多重采样还需要特别注意的一个地方是当它被启用时,点、直线和多边形 ...
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#34MSAA in the template code - Knowww
When creating the window, allocate an MSAA buffer and then enable GL_MULTISAMPLE WGL_SAMPLE_BUFFERS_ARB is always 1. WGL_SAMPLES_ARB defines the number of ...
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#35"GL_MULTISAMPLE" was not declared in ... - Qandeel Academy
Home · Articles · Questions · Free courses · America Zip Code · Color Code · Login to Ask Question. category.
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#36rgbdslam: glviewer.cpp File Reference - ROS Documentation
Go to the source code of this file. Defines. #define, GL_MULTISAMPLE 0x809D. Functions. static void, qNormalizeAngle (int &angle).
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#37où est GL_MULTISAMPLE défini? - AskCodez
où est GL_MULTISAMPLE défini? Bien que j'ai été découragé à partir de la lecture de l'OpenGL redbook, je suis encore en train de faire ...
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#38Graphics.Rendering.OpenGL.Raw.ARB.Multisample - Hackage
glSampleCoverage :: GLclampf -> GLboolean -> IO ()Source. Tokens. gl_MULTISAMPLE :: GLenumSource. gl_SAMPLE_ALPHA_TO_COVERAGE :: GLenumSource.
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#39Antialiasing and Multisampling - Lazy Foo' Productions
... glHint( GL_POLYGON_SMOOTH_HINT, GL_NICEST ); glDisable( GL_LINE_SMOOTH ); glDisable( GL_POLYGON_SMOOTH ); glDisable( GL_MULTISAMPLE );.
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#40antialiasing question - JOGL Development - JVM Gaming
Is there a more official way to do antialiasing? And what is this used for: gl.glEnable(GL.GL_MULTISAMPLE); … it doesn't seem to do anything when I used it.
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#41OpenGL中的多重採樣 - 壹讀
glDisable(GL_MULTISAMPLE);. 關於多重採樣還需要特別注意的一個地方是當它被啟用時,點、直線和多邊形的平滑特性都將被忽略(如果開啟了的話)。
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#42multisampling antialiasing in OSG - osg-users@lists ...
P.S.= I tried to search for GL_MULTISAMPLE in the whole OSG source code, but. I couldn't find it. Ümit Uzun. 12 years ago.
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#43OpenGL中的多重采样_蚂蚁的坚持-程序员ITS201
glEnable(GL_MULTISAMPLE);. // 关闭多重采样. glDisable(GL_MULTISAMPLE);. 关于多重采样还需要特别注意的一个地方是当它被启用时,点、直线和多边形的平滑特性都将被 ...
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#44Large-scale robot simulations - ARGoS
The namespace containing all the ARGoS related code. Macros. #define, GL_MULTISAMPLE 0x809D. Macro Definition Documentation. ◇ GL_MULTISAMPLE ...
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#45Java Field GLES10.GL_MULTISAMPLE Type: int - Android SDK
Java Field android.opengl.GLES10.GL_MULTISAMPLE in Android SDK 14, Generate Document from Android APK and JAR file directly, Binary is the best document ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#46XGraphics.GL_MULTISAMPLE Field
summaryF:Pixoneer.NXDL.NGR.XGraphics.GL_MULTISAMPLE.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#47VTK 7.1.0 iOS build failing (#16929) · Issues - Kitware's GitLab ...
... identifier 'GL_MULTISAMPLE' bool multisampling = glIsEnabled(GL_MULTISAMPLE) == GL_TRUE;. I'm using Xcode 8.1 on MacOS 10.12.1 (Sierra).
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#48glwidget.cpp Example File (opengl/samplebuffers ... - Qt 4.1
#include "glwidget.h" #include <math.h> #ifndef GL_MULTISAMPLE #define GL_MULTISAMPLE 0x809D #endif GLWidget::GLWidget(QWidget *parent) ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#49GL10 (JSR 239 Final Release) - Oracle Documentation
static final int GL_MULTISAMPLE. OpenGL ES 1.0 constant. See Also: Constant Field Values ... The initial value for GL_DITHER and GL_MULTISAMPLE is GL_TRUE .
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#50com.jogamp.opengl.GL2.glDisable java code examples
KEY_ANTIALIASING) { if (value == RenderingHints.VALUE_ANTIALIAS_ON) { gl.glEnable(GL.GL_MULTISAMPLE); } else { gl.glDisable(GL.GL_MULTISAMPLE); } } }.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#51opengl/include/GLES/gl.h - platform/frameworks/native
#define GL_MULTISAMPLE 0x809D. #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E. #define GL_SAMPLE_ALPHA_TO_ONE 0x809F. #define GL_SAMPLE_COVERAGE 0x80A0.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#52WebGLRenderingContext.sampleCoverage() - Web APIs | MDN
The WebGLRenderingContext.sampleCoverage() method of the WebGL API specifies multi-sample coverage parameters for anti-aliasing effects.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#53关于macOS:opengl 2.1中具有多重采样的抗锯齿? | 码农家园
glEnable(GL_MULTISAMPLE). 在我的应用程序代码中,我有一个数据结构,该数据结构包含以下信息: 顶点,索引和纹理,然后使用glDrawElements等渲染。
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#54Qt 4.4: glwidget.cpp Example File (opengl/samplebuffers ...
#include "glwidget.h" #include <math.h> #ifndef GL_MULTISAMPLE #define GL_MULTISAMPLE 0x809D #endif GLWidget::GLWidget(QWidget *parent) ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#55[Opensg-users] MSAA with FBO - SourceForge
I tryied the RenderOptions class or enabling it manually by calling glEnable(GL_MULTISAMPLE); with no success. Context is correctly initialized.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#56glwidget.cpp source code [qtsvg/examples/svg/opengl ...
55, #ifndef GL_MULTISAMPLE. 56, #define GL_MULTISAMPLE 0x809D. 57, #endif. 58. 59, GLWidget:: GLWidget (QWidget * parent ).
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#57opengl - где определяется GL_MULTISAMPLE? - Answer-ID
Поскольку вы сказали, что используете библиотеки Qt, тогда GLEW и т. Д., Вероятно, не нужны, поскольку Qt обертывает и связывает расширения для вас.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#58libQGLViewer overpainting example
#include "viewer.h" #include <QGL> #include <QPainter> using namespace std; #ifndef GL_MULTISAMPLE #define GL_MULTISAMPLE 0x809D #endif ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#59Multisample Antialiasing - Stanford Computer Graphics ...
glEnable(GL_MULTISAMPLE);. // render as usual, almost everything works. “Multisampling is trivial to add to an application.”.
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#60GL13 (LWJGL API)
static int, GL_MULTISAMPLE. static int, GL_MULTISAMPLE_BIT. static int, GL_NORMAL_MAP. static int, GL_NUM_COMPRESSED_TEXTURE_FORMATS.
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#61onde está GL_MULTISAMPLE definido? - c ++, qt, opengl ...
GL_MULTISAMPLE é um costumava ser extensão para OpenGL, até 1.3, e se ou não é implementado depende de sua implementação de hardware / drivers / fornecedor.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#62海思3559 GPU, 3D开发抗锯齿的问题 - 易百纳论坛
有个项目在3559上做3D开发,3D画出来后,锯齿明显, EGL设置采样数为4, opengl 开启多重采样, glEnable(GL_MULTISAMPLE); ,但是海思gl2.h 里没有 ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#63MSAA in OpenGLContext - General JUCE discussion
glEnable(GL_MULTISAMPLE)? Not sure how it works with glu, ... I've actually checked in gl.h and there is no trace of GL_MULTISAMPLE.
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#64如何找出glEnable(GL_MULTISAMPLE)是否适用于我的纹理?
glEnable(GL_MULTISAMPLE);. 我在线阅读,如果驱动程序支持,OpenGL将只执行多重采样。 反正在OpenGL中我们可以确认上面的调用 ...
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#65GeeXLab 0.25.3 released for all platforms - Drag and Drop ...
enable_state("GL_MULTISAMPLE") or gh_renderer.disable_state("GL_MULTISAMPLE"). + added db_get_version() to gh_sqlite3 lib (lua, python). !
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#66iG3Yo - Online C++ Compiler & Debugging Tool - Ideone.com
... GL_ONE_MINUS_SRC_ALPHA); // enable point smoothing glEnable(GL_POINT_SMOOTH); glEnable(GL_MULTISAMPLE); glEnable(GL_LINE_SMOOTH); glHint(GL_LINE_SMOOTH, ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
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#67#!/usr/bin/env python """PyQt4 port of the opengl ...
QGLWidget): GL_MULTISAMPLE = 0x809D rot = 0.0 def __init__(self, parent): super(GLWidget, self).__init__(QtOpenGL.QGLFormat(QtOpenGL.QGL.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?>於ftp
-
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#68core/renderer/StelGLCompatibility.hpp Source File - Stellarium
43 #ifndef GL_MULTISAMPLE. 44 #ifdef GL_MULTISAMPLE_ARB. 45 #define GL_MULTISAMPLE GL_MULTISAMPLE_ARB. 46 #else. 47 #define GL_MULTISAMPLE 0x809D. 48 #endif.
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#69glwidget.cpp Example File
... #include <QtGui/QImage> #include "glwidget.h" #include <math.h> #ifndef GL_MULTISAMPLE #define GL_MULTISAMPLE 0x809D #endif GLWidget::GLWidget(QWidget ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#70无法在Jupyerhub上使用opengl多重映射
glEnable(GL_MULTISAMPLE) ... Mult-sampling works when I try to run it locally. GPU on JupyterHub: VGA compatible controller: Cirrus Logic GD 5446.
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#71glEnable - enable or disable server-side GL capabilities
The initial value for GL_DITHER and GL_MULTISAMPLE is GL_TRUE. Both glEnable and glDisable take a single argument, cap, which can assume one of the following ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#72multisampling ubuntu - linux - OpenFrameworks Forum
edit: think i got it, mixed something up with the linking >:), though I don"t see any antialiasing, do I have to use glEnable(GL_MULTISAMPLE) ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#73[HELP ME] antialiasing for Sprite3D? - C++ - Cocos Forums
setEGLConfigChooser(new BaseConfigChooser());; find Cocos2dxRenderer.java , add next code to the end. pGL10.glEnable(pGL10.GL_MULTISAMPLE);.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#74Reset Opengl multisampling - Game Development Stack ...
withProfileCore(true); Display.create(new PixelFormat().withSamples(8), attribs); GL11.glEnable(GL13.GL_MULTISAMPLE);.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#75com.jogamp.opengl.GL4#glBindBufferRange - ProgramCreek ...
private void renderFBO(GL4 gl4) { //glEnable(GL_SAMPLE_MASK); //glSampleMaski(0, 0xFF); gl4.glEnable(GL_MULTISAMPLE); gl4.glEnable(GL_SAMPLE_SHADING); gl4.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#76Как Узнать, Работает Ли Glenable (Gl_Multisample) Для ...
Я пытаюсь отобразить изображение в полном окне с помощью двух простых шейдеров GLSL: Vertex Shader: #version 330 layout (location = 0) in ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#77[vtk-developers] [LONG] Antialiasing with multisampling method
By default, GL_MULTISAMPLE is on. ... Once we get a multisample context, call glDisable(GL_MULTISAMPLE) and never use multisampling.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#78Qt 4.6: glwidget.cpp Example File (opengl/hellogl ... - Huihoo
... "qtlogo.h" #ifndef GL_MULTISAMPLE #define GL_MULTISAMPLE 0x809D #endif GLWidget::GLWidget(QWidget *parent) : QGLWidget(QGLFormat(QGL::SampleBuffers), ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#79glMinSampleShading - 简书
glMinSampleShading指定了一个pixel中执行shading的采样率。要结合glEnable(GL_SAMPLE_SHADING)或glEnable(GL_MULTISAMPLE)使用,否则不能生效。 A value ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#80slic3r-prusa /usr/share/themes/Ambiance - Launchpad Bugs
If affected by this bug, it crashes immediately with this message: Your vendor has not defined OpenGL macro GL_MULTISAMPLE, ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#81Android OpenGL ES anti-aliasing - Programmer Sought
Turn on MULTIPAPLE. GLES20.glEnable(GL10.GL_MULTISAMPLE);. Post-processing FXAA Shader. #ifndef FXAA_REDUCE_MIN.
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#82GLES11 | Android Developers
int, GL_MULTISAMPLE. int, GL_NAND. int, GL_NEAREST. int, GL_NEAREST_MIPMAP_LINEAR. int, GL_NEAREST_MIPMAP_NEAREST. int, GL_NEVER.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#83glEnable(3G) — Arch manual pages
The initial value for GL_DITHER and GL_MULTISAMPLE is GL_TRUE. Both glEnable and glDisable take a single argument, cap, which can assume one of the ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#84glEnable - OpenGL 4 リファレンスページ
The initial value for GL_DITHER and GL_MULTISAMPLE is GL_TRUE . Both glEnable and glDisable take a single argument, cap , which can assume one of the ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#85C Specification - OpenGL
The initial value for GL_DITHER and GL_MULTISAMPLE is GL_TRUE . Both glEnable and glDisable take a single argument, cap , which can assume one of the ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#8623.opengl高级-抗锯齿 - 腾讯云
二、Opengl中的MSAA. 2.1 默认窗口的话,2行代码实现. glfwWindowHint(GLFW_SAMPLES, 4); glEnable(GL_MULTISAMPLE); ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#87Open GL part 1
wglMakeCurrent (ourWindowHandleToDeviceContext, multisampleContext);. glEnable (GL_MULTISAMPLE);. } Page 18. Fog. • Mixing of fragment color and fog color.
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#88c++ - glteximage2dmultisample - opengl antialiasing lines
I'm trying to enable mutlisampling and alpha-to-coverage for an FBO. Using the default framebuffer, all I have to do is call glEnable(GL_MULTISAMPLE) and ...
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//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#89Deep Olex2 Options | OlexSys
gl_multisample, True, enables smoothing of the rendering, though reduces the ... gl_multisample option will be turmed off be default at first Olex2 run.
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
//=++$i?>//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['title'])?>
#90OpenGL中的多重採樣
關閉多重採樣 glDisable(GL_MULTISAMPLE); 關於多重採樣還需要特別注意的一個地方是當它被啟用時,點、直線和多邊形的平滑特性都將被忽略(如果開啟了 ...
//="/exit/".urlencode($keyword)."/".base64url_encode($si['_source']['url'])."/".$_pttarticleid?>//=htmlentities($si['_source']['domain'])?> -
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#91где определяется GL_MULTISAMPLE? – 4 Ответа - overcoder
GL_MULTISAMPLE - это, используемый для расширения OpenGL, до 1.3, и независимо от того,... Вопрос по теме: c++, opengl, qt.
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#92如何找出glEnable(GL_MULTISAMPLE)是否适用于我的纹理?
glEnable(GL_MULTISAMPLE);. 我在网上看到,如果驱动程序支持,OpenGL将只执行多重采样。 在OpenGL中我们可以确认上述呼叫是否正常工作? 或者, ...
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#93glfwOpenWindowHint(GLFW_FSAA_SAMPLES, 4); - no effect
Have you also enabled multi-sampling? Code: glEnable(GL_MULTISAMPLE);. Tristam MacDonald - [swiftcoding] ...
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#94OpenGL multisampling problems :: pouët.net
I have a problem concerning OpenGL and GL_MULTISAMPLE. I know there are forums for this and everything... Anyway. I create a render context ...
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#95OpenGL SuperBible: Comprehensive Tutorial and Reference
... the GL_MULTISAMPLE token: glEnable(GL_MULTISAMPLE); or glDisable(GL_MULTISAMPLE); Another important note about multisampling is that when it is enabled, ...
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#96問題與Android的OpenGL多重採樣/抗鋸齒- 優文庫 - UWENKU
GL_MULTISAMPLE ); gl.glEnable(GL10.GL_SMOOTH); gl.glShadeModel(GL10.GL_SMOOTH); gl.glHint(GL10.GL_POLYGON_SMOOTH_HINT, GL10.GL_NICEST); gl.glHint(GL10.
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#97龙芯应用开发标准教程 - Google 圖書結果
include < QtGui > #include < QtOpenGL > #include < cmath > #ifndef GL_MULTISAMPLE #define GL_MULTISAMPLE 0x809D #endif #include " cube.h " VowelCube ...
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#98OpenGL Superbible: Comprehensive Tutorial and Reference
... you can turn multisampling off by calling glDisable(GL_MULTISAMPLE); Of course, you can turn it back on again by calling glEnable(GL_MULTISAMPLE); When ...
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#99OpenGL 4.0 Shading Language Cookbook - Google 圖書結果
To enable multisampling, use thefollowing: glEnable(GL_MULTISAMPLE); 4. To disable multisampling, use the following: glDisable(GL_MULTISAMPLE); How it works ...
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gl_multisample 在 コバにゃんチャンネル Youtube 的最讚貼文
gl_multisample 在 大象中醫 Youtube 的最佳解答
gl_multisample 在 大象中醫 Youtube 的最讚貼文